I found part of the solution with this simple code.....
<Custom React Effect>
if (this.isPhysical()) {
value = 0;
}
</Custom React Effect>
Now the problem is that I would like that when the battler is assigned to this state (346) it can't use physical skill.
For the basic attack it's easy...
Hello,
I would need help doing this skill.
I have all of Yanfly's plugins.
I'll admit that I'm a coding newbie and I'm not sure where to start to do this skill.
If anyone would give me any advice, I thank you in advance.
Edit: Here is where I start but it doesn't work at all and I don't...
I have another question:
I would like to make this skill only usable if the player has state 344.
I enter this in the skill's notetag:
<Custom Requirement>
if (user.isStateAffected(344)) {
value = true;
} else {
value = false;
}
</Custom Requirement>
but I can still use it even...
I'm not sure I understood the formula:
Math.random(6)+3
My character is constantly doing 3 damage.
If I change 3 by 20 for example he will always do 20 of damage.
Same if I put 50 in brackets he will always do 20 damage.
I continue my research on math.random
It works very well!
Thank you very much.
I'm not sure I understood the formula:
Math.random(6)+3
My character is constantly doing 3 damage.
If I change 3 by 20 for example he will always do 20 of damage.
Same if I put 50 in brackets he will always do 20 damage.
I continue my research on...
Thank you very much for your answer.
I've tried on my project and it doesn't seem to work. I tried on Yanfly's project and it doesn't work either.
I will try on a new project with the correct plugins and I will keep you posted.
Hello,
I would like help to do a skill that is found in WOW:
It's this one:
I've done it two ways but neither one works for me.
Plugins installed: All Yanfly and ICFSoft plugins.
1st way:
My basic attack has for action sequence this:
<target action>
if user.speed == 3 &&...
I found a solution to the problem that does not involve an event.
I have another problem however and it is a condition if problem.
I have the ParamsCore scsoft plugin and I have created a speed statistic.
Here is what the code looks like when it works halfway:
<target action>
if user.speed =...
Hello,
I'm blocking on an action sequence.
I would like that if the player is affected by a state, the player does additional damage based on another skill. I'm just starting out and I'm not sure if this is feasible but I prefer to ask just in case.
Here's my code for skill A, I put in bold...
Hello,
Here is my problem:
I create an aura A and an aura B.
I would like that when aura B is launched after aura A, aura A disappears.
I base myself on this technique:
Tooltip: Gives 735 additional armor to party members. Players may only have one Aura .
I did like in this video...
Hello,
Here's the problem,
When all my battlers are in the first row, or second row or third row they can all attack in the next round and next round they can all attack in the next round.
but
When they are scattered in rows one, two and three, they can all attack on the first turn and only...
Hello,
I'm not sure I understood everything (I don't speak English), but I wanted to know if it was possible to manage xparam in class notetags like nparam.
From what I understood it's not possible but I wanted to know if it's possible to do something like that for individual classes or...
Thank you for your response and update.
I'm sorry to take your time because of my lack of experience but I still have a few questions.
If I use 'Plus Eval' parameter in the plugin it's a global setting on all my classes that will apply.
I would like to have specific parameters for each of my...
Okay, thank you.
I wanted to use your plugin only to add one or two params, and I wanted to keep the Yanfly one because I use YEP_X_Classbaseparam and it depends on Yep_BaseParamControl.
But I guess your plugin can do the same thing as YEP_X_Classbaseparam in which case I don't need Yanfly's...
Since I started in this world of make games, It's hard for me to enjoy playing a game. It's like, coding and make it work, sounds like I'm playing and have fun
Not sure if it's true (and I won't judge or blame anyone if it is, really), but I heard from confident sources that you guys (and girls) really really like to
How is this new year for everyone? Hope you are well. Still deep in Covid in the US. Its like a vampire and refuses to die with even more strains. I need some holy water to kill it with.
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