"Don't respond to this thread telling me to use Common Events
I can use those but my game is very big and complicated
and uses a lot of graphical effects, besides It would be neat to have a script like this..."
So in NES games they have this Choppy Fading that usually lasts 3 frames.
--Get Ready For The Third Dimension--
Planet Stuck 3 is the first actual canonical game in the "Planet Stuck" series.
Although there are two other games, they're really bad and I made them
just for the hell of it. Planet Stuck 3 or as abbreviated "PS3" "Not Playstation 3!!!"
I’ve done some parallax mapping before but after many plugin creators have left (or gone into hibernation?), I’m no longer sure which plugin to use for parallax mapping.
Since the engine will keep updating, using something that’ll not get updated anymore isn’t a good idea. Worse even of the...
1,Randomly generate events with planted spawner events(great flexibility for customization and auto-match player's level)
2,Randomly enter roguelike dungeon
3,Player can exit dungeon or back to town or choose to challenge BOSS at the end of each dungeon
4,Dungeon maps can be randomly generated by a third-party tool
Got locked out of the house yesterday... best friends who had the spare ghosted me. Locksmith had to literally drill thru the lock bc they couldn't pick it. Whole process took 4 hours and far too much money. And they have to come back next week bc they don't have the right cylinder, cause it's an old interlocking lock. I'm livid lol
Lately I have been taking a break from game and resource making so I won't get burnt out. But I am also interested in the Game Jams this site periodically holds. It'd be great if I knew when the next one, if any, is planned.