I'm very new to RPG Maker VX Ace, [i got it not even 24 hours ago.] and I'm trying to find out how to add in a skill that will show the stats and weaknesses of an enemy.
I feel like this is a simple one, but I can't quite seem to dig up an answer.
I want a key item...let's just say for example a 4-leaf clover...that does something like permanently ups the characters luck or enables the double item drop party ability. How hard would this be to do?
Hello everybody, I have a doubt might someone can solve
I want to make an ability like Topsy-turvy in Pokemon, if you don't know what is I'll explain it: it'll totally reverse the buff and debuff the target has (if it has 2 buff in attack, it'll change them into 2 debuff) well, I asked that in...
Hi, folks. I've had an idea. An item has a certain ability that it grants when equipped- that's pretty standard. Only, in my idea, the player can choose to 'analyze' the item, which has a chance to bestow that ability permanently. How would I implement this?
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.