Hello, everyone!
I'm in the initial stages of considering a new horror shooting game (ABS you could say that). I haven't started working on it yet, but I'd like to share my thoughts. Resident Evil had an amazing storyline featuring zombies, viruses, and monsters, which was truly awesome. I...
I’m currently in development of a game I’ve long wanted to make and finally found it possible with chrono engine. I followed some tutorials on YouTube and everything was going fine for the most part, but when I started adding magic things started going wrong. I couldn’t add spells to my tool map...
Hi there! My game is not ABS combat based, but I wanted to include a little dungeon where it turns into a bullet hell just for the fun of it. I was trying to set it up using Yanfly Self Variables and Switches and the Galv Map Projectiles plugins, a bit like this:
Phew, sorry for the...
Been using MOGhunter's chrono engine on rpg maker MV, going great however I ran into one issue, I can only have an enemy drop one item at a time. I came across this https://forums.rpgmakerweb.com/index.php?threads/chrono-engine-abs-item-drop.112136/ and it nearly fufills what I need however...
Hi!
I'm having a simillar problem as in this thread: https://forums.rpgmakerweb.com/index.php?threads/chrono-abs-height-problem.127943/
Users there resolved it but didn't post how they fixed/changed it;;
you can change the x and y offsets but when i test it the hookshot "falls down" to the...
RPG Maker MV + Plugin Action Battle system Kagedesu ( ******* )
Synopsis :
In the Middle Ages in Brittany, King Uther Pendragon and Queen Igraine are expecting 2 children.
The witch Queen Igraine has a vision of the future where she sees the ruined Castle of Camelot where her daughter Morgana...
Hi all, I recently purchased rpg maker XP and have been having loads of fun designing maps and writing storylines for planned games, but in recent years i've found myself growing tired of turn based combat in rpgs, leaning more into games like Shining Soul II, Dark Souls 3, and A Link To The...
So, essentially what I want to do in my game is an Active Battle System built from the ground up using Events as enemies. So far, it's not going too bad, but there is a small problem.
My game uses both melee and ranged combat, and I can't figure out a script that tells the event/player: "If...
I’ve found out about JABS, but it is kinda lackluster due to its sparse documentation…
Not sure whether it supports plugin commands for pixel movement plugins and projectile plugins (especially those by Galv)…
If those aren’t supported in that plugin, then what other ABS plugins for MZ can...
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Being created for #NoFreeGameJam
Made in MV/MZ for PC and Linux
As idle as you want: 'Desktopia' simulates a fantasy medieval village along the bottom of your desktop, allowing you to work, watch, or play something else while your village grows. You can...
Need help with MOGS Chrono engine ABS Shield. I'm nearly finished with my game is this is my last hurdle I need to figure out. The shield is the one tool giving me trouble. I need it to either drain CT while the action button for it is being held, or for CT to drain when an enemy hits you. I'm...
Can Common events be ticked within the main menu of MV or do you absolutely have to use plugins? EX. Opening the main menu ticks a Common event that stops BGM and closing it ticks one that plays BGM?
Hi, I use mog hunter plugin to set my rmmv to abs mode. I want to ask. Is it possible to create a variable from equipment in use? For example when selecting fireball, set var 01 to variable 1, when selecting Lightning set var 01 to 2 and so on. Likewise with items. All help is very much...
Alpha ABS Z
by Pheonix KageDesu
This plugin is sequel of Alpha ABS plugin and made for replace it
Last Version: 0.8.5 (12.10.2022) (this plugin in active development, updates every month)
✅Features:
Real-time battles right on the map
Constant updates, support from the developer, a large...
Yeah, i know that's odd, so let me explain.
Basically, i'm trying to make an abs system by eventing, but there's a thing that bothers me about it,in all the ABS systems via events that i saw, you have to create a switch to use when you kill an enemy, it makes very sense using it, but the problem...
Hello everybody! My name is Gabriel, aka Miss Dessire, and I am behind the development of Resident Evil VX: The CO-OP Experience.
This is a project I've been working on for a very very long time, I'd dare to say years, because I didn't have the knowledge I needed to work on this the way I...
I've found the post for Cross Engine quite a while ago, but now I lost track of it. Can any of you give the original post of the Cross Engine?
And one question: Is the Cross Engine compatible with resources for the vanilla Chrono Engine, and do the tutorials for the vanilla Chrono Engine works...
Recently I have got the Chrono Engine pack from Moghunter, and that's a HECK LOAD of plugins for just an ABS!!:hsrs:
One problem remains for me:
How the heck can I set up the Chrono battle system? I'm having troubles in setting it up, since it keep throwing errors if I keep the plugins / images...
I've just ask the RPG Maker subreddit on which mobile-compatible ABS plugin should I use for my project, given that the Undertale battle system plugin for MV by SRD seems to be not compatible with mobile input.
Instead of giving me a comprehensive list of mobile-compatible ABS plugins, they...
Me: "Who the heck would play a game with no stakes, no enemies, and all you do is raise and breed bees?"
Later after playing it. - "Holy crap, I didn't know it was 1:30. Where'd my time go?"
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