Thanks for coming by, i really need a hand,
So in short i have the QABS system for my game and its going great using it except im using the POP! Horror city pack for a zombie game, which although fine to use im having a small problem.
The problem is that the pack came with no enemy sprites...
Alex and Adva (I´ve heard norse)
Hello and thanks for taking a look at my game prototype! This is the second game I have started working on since joining this community and the first one I feel good enough to elaborate on.
SECTION A: GAMEPLAY MECHANICS
SECTION B: CHARACTERS
SECTION C...
Hi. I'm making an abs roguelike that uses Quxios' Qmovement for grid-free movement and Galv's event spawner to spawn enemies and chests whenever the player changes map. Both enemies and Chests spawn but I can't interact with the chests even though they still have their colliders. When I turn off...
Dauðra Dura
(The doors of the dead)
SECTION A: SYNOPSIS
IMAGES/SCREENSHOTS
DOWNLOAD LINK
SECTION B: CHARACTERS
SECTION C: STORYLINE/PLOT
SECTION D: SETTING AND/OR WORLD DEVELOPMENT
Controls
Z interacts with objects
X Opens the menu
A Jumps
M opens the spell and item menu
Shift...
SYNOPSIS
A shipwrecked bounty hunter on a quest to slay the mighty Blight Demon seeks shelter from a storm after their ship is struck by lightning. With no civilization in sight, the castaway climbs their way from the wreckage, only to stumble upon an ancient crypt.
Venturing deep into the...
Hey I'm new to Quasi's ABS System and I need some help possibly adding a bow. I have already added a sword and it works fine. Help is appreciated. Thanks.
I am trying to flesh out a new project. My previous games have all been MMORPGs - in fact, the one I am working on was meant to be an MMORPG. Having set up the system and got it working, I realise that all this time I've never actually been making a game, I've just been faffing around with...
Is there a plugin for Z-targeting / locking for RMMV? Or some plugin to allow the player to always face toward an enemy - some sort of directional strafing?
I'm using the QABS range of plugins along with another plugin by HIME which allows strafing, which works fantastically. Just thinking...
Hi, everyone
I am using Moghunter Chrono Engine ABS
https://atelierrgss.wordpress.com/rmv-chrono-engine/
And I'd like to know which script is for shield
I want to use the script in common event and use
YEP_ButtonCommonEvents
YEP_KeyboardConfig
So I can change the button setting in game...
Tutorial topic: Chrono Engine.
Brief description: Teach you how to use ABS.
(It's still under progress. I'll make more and more tutorial about it in the future.)
Requirements: MOG_ChronoEngine.js
https://atelierrgss.wordpress.com/rmv-chrono-engine/
Tutorial link:
Hello!
I'm currently on my side project to make a dungeon crawler game with Action Battle System instead of Turn-Based one.
I've already got the plugin. It is Quasi ABS and also Quasi Movement. But I found that the plugin doesn't compatible with Yanfly plugins.
So, I'm about to find a new ABS...
There are 16 characters in our game all taken from myth and real history. You get to choose between 4 types of groups and each group has a set of 4 characters. Once you select your group you are placed on an OverWorld map where you can control each character by him or herself with a party...
I'm using the Alpha Active Battle System for my game, and copied over all necessary files from the plugin's demo project to my project to make sure the plugin didn't throw an error retrieving data.
However, after all data was in present, upon my game's startup, this error is thrown:
'Error
You...
I am making a game about guns. First I downloaded the demo:
I then ported the scripts:
BullPup HUD
BullPup Weapons
BullPup Main
THIS PROBLEM WAS FIXED.
Hi,
I'm quite new to RPG maker MV for just 1 month.
And this is my first post.
If I got anything wrong, please tell me.
Here's my problem
I'm using Chrono Engine (ABS mode I am using)
https://atelierrgss.wordpress.com/rmv-chrono-engine/
And there's some feature I just don't know how to use or...
Hello again!
Script in question:
https://falcaorgss.wordpress.com/2012/12/02/falcao-pearl-abs-liquid-v1/
I've been having problems with my game crashing a lot due to this error message:
Script '- Pearl Kernal' line 101: RGSSError occured.
disposed bitmap
EDIT: Added some screen shots into...
Indigo Action Battle System for RMMV
by Indigo Baby (Indsh)
YouTube video
About:
I have been using RPG maker to teach at risk youth how to make games, over this time I have been tweaking the core engine and making plugin's.
These changes are what I'm calling the Indigo Action Battle System...
I'm trying to find a plugin that allows you to specify additional character animations. I've looked at Galv's Character Animations plugin, which allows you to specify idle, walk, run, & jump animations but doesn't allow for custom animations. What I'm looking for is a way to play an attack...
If you are at all familiar with Falcaos Pearl ABS script then hopefully you can help me out.
My game uses mostly guns as weapons. I wouldn't have a problem since most guns fire per trigger pull (Or button press in this scenario) but I want to have automatic rifles that you can hold the attack...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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