1. DeyJay5

    Script to calculate attack success rate by skill

    Essentially what I need is a script that allows certain skills to have a success rate calculated by the characters stats. For example, I would like a skill that has a hit success rate of 100% - victims luck. So for example if the players luck was 47, the skill would have a 53% chance of hitting...
  2. isaias20

    Damage an enemy with events using Falcao Pearl Abs

    I'm using Falcao's pearl abs battle system script on RPG Maker VX Ace and as we well know, enemies are injured using weapons (projectiles) that reduce their HP when projectiles hit it. I want to create an explosive mine (an event that remains on the ground) and that hits the enemy when it...
  3. remainderstudios

    [vx ace] Falcao Pearl ABS Liquid - shows number of arrows

    Hello, i am using Falcao Pearl ABS Liquid script on RPG Maker VX Ace. there is a small bug in this script. You equip the bow, and the number of arrows you have in your inventory appears in the skill bar below (all good). (see picture) but when you equipping another weapon, the number of...
  4. Bian817B

    Resident Evil: Code Veronica [Fan-made SPRITES] RPG Maker VX Ace

    -------------------------------------------------------------------------------------------------------- Resident Evil: Code Veronica [Fan-made SPRITES] RPG Maker VX Ace...
  5. atoms

    RESOLVED. Link inside post. Looking for certain resources from this forum (Some VX Ace RTP as MV)

    Edit: Found them. Link here https://forums.rpgmakerweb.com/index.php?threads/tigerawrs-mv-stuff-mostly-characters.112403/ While looking through the resources on this site some time ago I found a thread where some of the VX RTP, at least one of the evil actors and one of the monsters, was created...
  6. Hollow 1977

    Thanks Giving Spring Edition

    We have seen a lot of weird stuff since Covid became a part of our lives. Many of us take precautions and going out becomes difficult. Covid is scary as you do not know how it will affect you or your friends and family especially those at risk for serious complications even death. My brother and...
  7. DeyJay5

    Help with Ace Equip Engine?

    I am using this script: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/ How do you remove the MAT and MDF from the Equip and Status screen on the menu?
  8. [VXACE] Respawning enemies for Action Battle System

    Hello. I am using Sapphire ABS, which is the best fitting for my game, from all action battle systems available. I love it's features, though it comes with kind of limited options in terms of loot or respawning events. I've managed to create my own event based loot system, but respawning events...
  9. Luuskamunez

    I losted my game master folder when i had to format my computer

    I had to format my computer and forgot to get the master folder for my game. Practically all I have is .exe, audio folder and system, etc. (basically, I had to encrypt it to post a demo of it). How can I use what I have to continue making my game?
  10. KaiNormal

    In-Game Edition

    Have a script that allows editing (script, set of pieces, etc.) with the game being executed (and the changes made are applied in real time in the game?)? ex: I change a script and it changes in the game (with the game running).
  11. atoms

    Moving & Pointing, Event Arrows for RMVXA. RPG Maker VX Ace. I think simple request?

    I am hoping this is quite a simple request, in fact, I'm sure there must be some of these graphics out there already though I can't find them on Google and forum searches. I'm looking for event arrows probably 1/2 the size of a single tile that can point at stairs and also at other tiles like...
  12. Vis_Mage

    Item Details Script - Fix with Galv's Menu Themes Engine

    Hey, I'm hoping that someone could help me with a small compatibility fix between Galv's Menu Themes Engine, and Hoshigata's Item Details script. The two scripts actually do work with one-another, however, since the extended item description creates a window while still in the item menu, the...
  13. Magic Dance

    Battle Items command bug (or not bug)

    Hello there. Actually I'm not sure if it's a bug, or is it supposed to work like that, but look: 0) Let's start a clear project. 1) For example, let's a group of four actors have one instance of this item: 2) During battle I can choose Items command and select desirable item from the list...
  14. Vis_Mage

    Variable Element Resistance and Damage

    Hello! :kaohi: Would anyone be able to help me with a script that would allow element rates given by a state be tied to a variable? For example, perhaps there'd be the notetag <ElementRateVariable Fire 20>, that would make the afflicted actor's Element Rate for the Fire element equal to...
  15. atoms

    Question on "RPG MAKER VX ACE & XP HERO PACK".

    Hello, I think I understood right, that with this pack the "40 Hero characters" from "Characters from VX Ace:", (the SV Actors)? and Facesets are not allowed to be edited in any way? (It might correctly actually be just the Facesets?). Which would mean either #1 I am not allowed to set a...
  16. Using Volume Distance Script/Parallel Proces only once every x seconds

    So I ran into a problem not too long ago, and I've looked around on the web but didn't see any solution to my problem (I think). I made a map recently with a waterfall, and I'd like to have the waterfall play a waterfall sound, but I only want it to be hearable when you're close to the...
  17. Vis_Mage

    Falcao MMO Alchemy - Corss Map Ingredient Respawn

    Hello! By any chance, could someone help me resolve a long standing issue I've ran into regarding Flacao's MMO Alchemy script? https://www.rpgmakercentral.com/topic/13820-falcao-mmorpg-alchemy-and-extraction-system/#comment-94754 The problem I've ran into isn't to do with the actual alchemy...
  18. Gabbypie64

    GTBS Characters not showing up on the battle field

    they are custom sized is that the problem
  19. HexMozart88

    Tomoaky's RTS: Assistance with ReadMe File

    This might be a strange request, but basically, I downloaded Tomoaky's RTS System for Ace (from somewhere on this site, it was a while ago, so I don't remember where), and the ReadMe file is literally gibberish. I can't translate it because it looks like just a bunch of unicode characters, not...
  20. [Ace]Looking for sprites of two thieves I found here before

    They had little cloaks with moons on them. There was a blue one and a pink/brown one, I think? I think Vexed made them, maybe? If anyone has a link to them, I'd be super grateful :)

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Kept making a new frame for any change I did so ended up with a gif XD
How is it called a rpg maker game without the default "pokemon-like" battle system?
Unfortunately, while trying to run an app I needed (curse you, Adobe!), my laptop blacked out, so my data got wiped when I got it repaired. Stuff like facesets are saved in my drive, but my sprites now only exist as screenshots I've taken in the past :kaocry:To be fair, I'm a little relieved, since I've been feeling unsatisfied with the visual style of the character sprites, and I guess I can now revamp them?

after lot's of edits to Mike's attacks (to make it seamless with movement, no EX versions, cost 1-ups), I finally got combo skills to work. had to do a lot moving tho to get the combo list to appear where it is lol. that actually took longer than setting up the moves.

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