Resource Type: Event Characters or Tiles
Maker Format: Ace
Art Style: Ace RTP
Description: Burning interior and exterior tiles or event graphics for VX Ace that are RTP compatible.
Maybe someone edited some rtp for the burning house/town sequence in your game or
Maybe you have found...
Kinda a noob with this so not sure if I'm doing this right, or if you can understand my problem. But I'll set the stage:
I want the start of my game to have two actors and ur character. When you talk to one actor I want the other actor to walk up to you, and the screen to tilt black. I want the...
Link to the script: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/
What I am trying to achieve is a character that has 3 of the same equip slots. I have named the slot type "Gear" and have followed the instructions of the script to the best of my ability. This is...
Gremory Map Name Manager 1.3
by MateusDxD
Original Post
Introduction
This script allows modifications to be done in the Map Name Window, such as fade speed, color, etc.
Features
- Alter fade in and fade out speed;
- Alter the window width;
- Alter the window color;
- Alter the window position...
I bought RPG Maker VX Ace back in 2013. I recently got a new computer and am trying to install it but I do not know the product key. I have checked the original purchase on the rpg maker site but it only gives me an order number not an activation code. My old computer is still working and I...
I have been wondering about this; after I finally found a Journal script.
Is it possible to add a switch on it? I want the journal to show on the menu screen when its switch turns on at some point on the game or when the player received/acquired the needed "item" to activate the journal.
Resource Type: Face
Maker Format: Ace
Art Style: Artist's Original
Description: Hello, I'm looking for a Chihuahua faceset to go along with PinedaVX's chihuahua (please see the attached image for reference.) I'm not too particular about style, any style will do, just as long as it's not too...
Resource Type: Sprite
Maker Format: Ace
Art Style: Artist's Original
Description: Hello, I'm looking for a good shiba inu sprite please. Any style is fine, just as long as it's of a shiba inu, although an akita is similar enough in appearance that I suppose that might work too.
Hello! :kaohi:
I was hoping someone could help me a small change to MOG's Battle Result script.
By defult, when you level up and learn skills, it will cycle through all the new skills you've just learned. The issue I'm running into through is that I actually give characters a bunch of skills...
I just bought RPG Maker Vx Ace earlier and got my activation/product key sent.
But when I tried to activate it, this always shows up:
I don't know why it's always like this... My internet connection is good, my firewall is off...
I don't know what to do anymore...
I sent a ticket already but...
For some reason whenever I tried doing the battle process on the same place again, this error keeps on appearing...
It didn't happened before but I guess it's because I keep on moving from one battle process/sequence to another.
Edit: Okay, so it appears even if I moved to another place to do...
Hello all, I'm currently working on a game where the player is allowed to choose which character they want to play as at the start of the game (it has no real impact on story, just an aesthetic difference.) The problem is, I'm not certain how to implement this character selection. For example...
Maybe I'm just tired or something but I can't seem to find this... Word that is always beside the character's name whenever I check the character's Biography...
I was able to remove it before but now I forgot from where...
Basically I'm revising a game.
I also thought about just copying the...
I am using Khas Message System script for RPG Maker VX Ace (link below) and I cannot figure out how to put the speech bubble over a particular event. The script itself says:
\e[x] Place the balloon over the event X.
Example:
\e[12]
I have done exactly that and it is...
Hello! :kaohi:
I was hoping someone could help me create a, inventory related script.
What I'm hoping to create is a "Battle Pouch", which essentially acts as a secondary inventory (with a limited capacity, ideally based on a variable, for the sake of future-proofing). In battle, using the...
Okay! Second post of the day(I think)...
I just got home from school and just fixed an error from BM's basic module.
Thank you, @Shaz for your help!
Anyways, this time, the error occurred while on battle.
[/SPOILER]
So... I got all of the scripts I wanted (I think) and tried them all out in one game.
Yep, I made another example game to see if I will get any errors.
And boy, I hate it when I'm not wrong at times. Especially when it comes to this.
[/SPOILER]
Hey! :kaohi:
I was wondering if someone could help me create a script call add on for Galv's Magic Shards script.
What I'm hoping to have is a script call that can automatically equip an actor with a specific shard. Something along the lines of
shard_equip(x,y,z)
Where X is the actor ID, Y...
Hi everyone!
So, this happens whenever I get any character to ride a transport on VX Ace:
Anyone has any idea on how to fix the characters showing up there? Of course I want them to disappear when they jump in the transport, and appear back when you get off.
Any help will be awesome...
Hey! :kaohi:
In my project, I have some fairly complicated non-damaging status moves, that make use of the damage formula. The only thing is, since I am using the damage formula, I still get the "ENEMY took no damage" message in the battle log.
Could someone create a script that prevents the...
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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