Hello everybody! My name is Gabriel, aka Miss Dessire, and I am behind the development of Resident Evil VX: The CO-OP Experience.
This is a project I've been working on for a very very long time, I'd dare to say years, because I didn't have the knowledge I needed to work on this the way I...
I've just ask the RPG Maker subreddit on which mobile-compatible ABS plugin should I use for my project, given that the Undertale battle system plugin for MV by SRD seems to be not compatible with mobile input.
Instead of giving me a comprehensive list of mobile-compatible ABS plugins, they...
Hey all!
So, I’m trying to cobble together a unique battle system using a combination of various plugins, and am looking for some input and guidance. My goal is to have a “stamina”-based battle system with the following mechanics:
All battles are 1v1 between the player (a single party member)...
Devil's Dungeon
SYNOPSIS
Devil’s Dungeon is an action - strategy game made with one singular objective: Gameplay. In this game, you create your own original character, choose from the 21 different classes, 126 weapon arts and 84 spells to create your own, unique battle style. Instead of...
(Last update: December 8th 2021)
WISHLIST on Steam now!
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Trailer
Developer's note
I’m Kevin, an independent game developer working on my game and passion project Eniko: Ghosts Of Grace.
Eniko: Ghosts Of...
I've been using QABS and while i can already play an animation in front of the player(all on map), it doesn't change direction with the player. So basically if I have a sword animation. it will work facing down, but not any other way,(animation doesn't stay with characters direction.) If anyone...
Hey game makers,
After taking some time to continue working on my own game I'm back with a list of all the 'Battle System' developers can use for their games. Please note I'm doing this in order to save you time looking around for each of the systems below, you will still need to check for...
Engine: MV
Synopsis:
This is a Single Player RPG commercial game using the LMBS also known as Linear Motion Battle System.
The various extra features such as Synthesis system(or crafting.) can be found in this game and others.
Elemental Light tells the story of a young girl named Natsuko who...
Is there a way to fight sprites on a map instead of enter a battle system? I looked around and saw people calling this kind of fighting "action battle system," so I hope I used the right term.
If there's a script to allow this, that's cool, but a vanilla VXA way would be nice.
EDIT: On my own...
Intro gameplay -
We are making a game inspired by the 90's classics we grew up with as kids. Banjo, Zelda, Final Fantasy, Conker etc. Its a comedy action adventure game. We use ABS combat. The Game is 100% voice acted. All the art and music are custom made. Its a open world game, though you...
WARNING: GAME CONTAINS MILD LANGUAGE AND CRUDE HUMOR
SECTION A: SYNOPSIS
Reviews:
IMAGES/SCREENSHOTS
DOWNLOAD FOR FREE ON ITCH.IO
Instructions
Planned Updates:
Well, after mentioning it in the October goals thread, I think it is time to finally introduce the concept I have been working on the past two weeks.
So, let's begin!
Genre: (Action) Horror Survival in a relatively modern environment
Introduction
All he wanted was to start over. Owen...
SYNOPSIS
The world has become ravaged by a dark and hateful evil. It is spreading across the lands, turning old allies against one another, destroying once noble kingdoms, and corrupting the great spirits that watch over all life. Our hero ends up thrust on a quest to uncover the source of this...
Hello everyone,
I'm here to talk about an upcoming game that's coming in the fall (11/30/2019). It is called Redwood falls, it is an ABS action /horror video game. Right now you can download it for free on...
Hey i made a bunch of video tutorials for the RPG Maker MV and wanted to share them. I literally earn nothing from it and do it for fun and to help people so I hope it's ok the way I did now.
Topic:
- Define borders with coordinates
Brief Description:
- Use variables and coordinates to define...
I'm new to RPG Maker and I've been thinking about making an rpg game with little mini games as a core mechanic (think like Undertale's combat when dodging stuff). Would this be possible in RPG Maker? Or would I be better off going with GameMaker Studio?
SYNOPSIS
A shipwrecked adventurer seeks shelter from a storm after their ship is struck by lightning. With no civilization in sight, the castaway climbs their way from the wreckage and stumbles upon an ancient crypt.
Venturing deep into the catacombs, the wanderer unwillingly releases a...
Hello!
I'm currently on my side project to make a dungeon crawler game with Action Battle System instead of Turn-Based one.
I've already got the plugin. It is Quasi ABS and also Quasi Movement. But I found that the plugin doesn't compatible with Yanfly plugins.
So, I'm about to find a new ABS...
Just going to use stationary water for the randomized maps. Sure, particles would look cool... But this is about compromising and not spending countless hours making the perfect water particle for each set piece with water.
Maybe I should get rid of the Banish ability in my game. It's a non-elemental spell that doesn't even appear in the magic chart. It's only there because my Elementalist doesn't use light or dark magic. It only effects summoned creatures.
I've been redoing all of the major areas in my game. starting with a place called Century Park. thankfully because all of the locations are distorted memories, I can make these places pretty abstract.
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