action battle system

  1. Pheonix KageDesu

    RMMZ Alpha ABS (MV + MZ)

    Last public build: 1128 (25.10.2019) Last private build: 1200 (02.09.2020) The real-time combat system. Easy to configure and learn. Has great functionality and is easily extensible. Features: Easy configuration system and fast start Mouse, keyboard, touch input supports Supported big...
  2. gilgamar

    Action Battle System Resources

    Resource Type: Character Action Sprites, Animated Projectiles, etc. Maker Format: MV Art Style: Any style is good. It's for demonstrative purposes. A consistent set of resources would be nice. Description:  I'm writing a rather large script for an Action Battle System. A lot of progress...
  3. gilgamar

    Plugins by Gilgamar

    NEW PLUGIN! I've been working on a simple ABS plugin for RPG Maker MV and so far it's coming along nicely. The plugin is setup as a suite of scripts. I call it simple, but it's really coming a long ways already in just the few days time I've spent on it. It supports custom spritesheets for...
  4. Quxios

    Quasi ABS

    -No longer supported- Consider using QABS which is SUPPORTED [Quasi] ABS Version -Dev- MV by Quasi About: So some of you may already know that I've been working on a pixel based Action Battle System for MV on and off for a while now. I decided to create this...
  5. lithkast

    Eventing a Battle System - fixing a key press issue

    So I'm trying to see how much of an Action Battle System I can make without using any third party scripts.  Its more of a test for me to see how far I can get with just eventing, so that maybe in the future I wont have to use as many scripts.  So anyways, here is the problem I'm encountering...
  6. RainbowGrenade

    XAS ABS Bypass Game Over Issue

    I'm creating a game on Ace using XAS ABS (Which you can find at http://xasabs.wordpress.com/,) and I'm having an annoying issue.  I'm using a game over common event script (found here: http://grimoirecastle.wordpress.com/rgss3-scripts/utility-scripts/game-over-common-event/) to essentially...
  7. Chatterer

    Good action/real time battle system?

    After trying out Sapphire Action System IV, Falcao Pearl ABS Liquid and XAS Action Battle System, I need a more simple one. Even though Sapphire Action System IV is as simple as a battle system script can get, it lacked a lot of features, such as bows. Also, I didn't really like the HUD, even...

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