RPG Maker MV
This project involves modifying a prototype that focuses on a specific gameplay component: the combat system. The current prototype is not a full game, and this project will not make it into a full game.
Chig Tag is a prototype of a local coop action...
Action RPG made in RPG Maker MZ for the Great Winter Game Jam 2020.
Playable in browser and also available for download!
Synopsis: Winter has lasted too long already and there's not an end in sight. Armed with your trusty bow, you must defeat Morana, the goddess of winter, to ensure that...
RESOURCES E SETTINGS
Real-time battles, where the character changes depending on the weapon or armor he is wearing.
Various skills acquired through quests spread over the places visited.
Dozens of major and minor missions, all...
The Psychic Youth
an entry for @FleshToDust 's "20 Hour 2020" Game Jam (many thanks to him for inviting me to participate!)
The Psychic Youth is a fantasy-adventure visual novel with Action RPG battles with gameplay inspired by adventure game classics like Squaresoft's Radical Dreamers and...
I wanted to introduce you to my project (Mystic) Tales of Mana, a 90s action-style RPG.
For this I use the graphics set of Time Fantasy and Moghunters Plugin: Chrono Engine.
Currently, the game content is still in German, but a translation into English follows.
Have a look on Facebook or...
Desolate City: The Bloody Dawn Enhanced Edition
(NOTE: As technical adviser and support of the videogame, I have proper authorization from Netherware Entertainment for publishing here in name of them)
Author: Netherware Entertainment (web)
Publisher: DigitalEZ (web)
Hi guys, this is a demo version made in 1 month for IGMC2018.
If you like crazy combos, Norse Myth, hack & slash then you should try it.
"What happen after people die? Could you.. ever see them again?
The story is about Mei, an ordinary teenage girl. She is living a peaceful life...
So basically I was thinking about a battle system similar to an action RPG where a character has about 4 moves that they can use in the overworld to defeat enemies but since this is kind of a parody game I wanted to display a picture everytime an ability used defeats the enemy or when the enemy...
“Unfortunately, sleep is the least restful part of my day...“
Ashling is a seemingly ordinary office worker, who spends her days crunching numbers for the Halcyon Tower Insurance Firm, and her nights struggling for survival in a world she does not yet understand. After awakening to her powers...
Engine: RPG Maker Ace
Name of the game: Nost Concordia meaning "Our Harmony"
Synopsis: Depression has been released from the Moon, and it’s disrupting the harmony in the Nerve System. A girl (unnamed yet), is forced out of her city and forced to find a way to stop the depression epidemic...
So I wanted to have an event with two different triggers, one triggered by the action button and one by event touch.
As of now I have two events pages - one is triggered by event touch where the event enemy sprite inflicts damage on the player upon touching. The other event is the player...
Content is currently being revamped on this project, more images, videos, etc are to come soon.
Exploring what lies in your own backyard can sometimes lead to great adventures.
There is a whole world to be discovered.
What this boy finds, is just that.
I'm working on an action RPG in which the hero's graphics are crucial, since the real-time battles on the map take place using just the player's graphic! I would be very grateful to those who want to try their hand in an attempt to make two standard charaset, a warrior of a...
I'm sort of new here but I've been lurking on the forums for the past year--learning things and (legally) grabbing commercially free and paid for assets for a game that I've been making over the course of this past year.
My game was just recently greenlit on Steam and I'd like to...
My name is Brandon Lee, and I am the founder and CEO of Vulgaris Studios. I am in pursuit in releasing my first RPG title, but that task is a bit too much for me to handle. That`s why I would like to ask my fellow colleagues to assist me in making Project Final...
This remake is a full and complete recreation of the original The Legend of Zelda on the NES for celebrating the 30th anniversary. Every dungeons items and features are present.
This game was made using VX ace with a custom event based engime. All changes was polled on a google + zelda...
So i am working on a new rpg game that is in some ways similer to older legend of zelda games, More specificly like the one on the original game boy. What im trying to figure out is how to when you get to the title screen itll show you your 3-5 save files to select from with specific things...
The thing I don't like about VRMMORPG anime is that they're unrealistic. I mean, we know we have a lot of ping issues, latency, and desync. Would be funny if you shoot a player and they immediately teleport somewhere because "ha, your internet suck!".