Hi !
I'm using Yanfly's plugin and i am struggling with a skill.
I have a state "Water" and a state "Freeze". Let's say that i apply "Water" to all ennemis with a Surf
Now, with my skill "Blizzard" i want to freeze my ennemies affected by "Water". But, when i do it, it will not apply it...
Hello, I'm trying to get a Yanfly Action Sequence to work in tandem with YEP_ElementCore.
I'm trying to accomplish a sequence after attacks where if the element is super-effective, then the user gains a status effect. However, if the element is blocked or nullified in any way then the opponent...
I was wondering if there was a way to toggle on and off a custom regen state with yanfly action sequences pack 1.
This is the formula that will be used when you use the Guard command.
<Custom Regenerate Effect>
var mpheal = (2);
user.gainMp(+mpheal );
user.startDamagePopup()...
See…what I really need to do is create a game where the dominant archetype have no hands and feet. It’s the only way. …only about half of this is seriously sketched right now…but the closer I get to thy phalanges…
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