active time battle

  1. DoubleX RMMV Popularized ATB CTB

    Note This plugin's available for commercial use Purpose Lets users switch the battle system to mimic charge turn battle Games using this plugin None so far Configurations Plugin Calls Video Prerequisites Plugins: 1. DoubleX RMMV Popularized...
  2. Basic knowledge on writing ATB(Active Time Battle) system plugins

    Related topics Solid understanding on writing ATB(Active Time Battle) system plugins Thorough Comprehension on writing ATB(Active Time Battle) system plugins(Possibly upcoming) Goal Shares my experiences and understandings on writing a basic ATB system plugin and their addons...
  3. DoubleX RMMV Popularized ATB Start

    Note This plugin's available for commercial use Purpose Lets users alter individual battlers' atb value on battle start Games using this plugin None so far Notetags Plugin Calls Prerequisites Plugins: 1. DoubleX RMMV Popularized ATB Core Abilities...
  4. DoubleX RMMV Popularized ATB Rate

    Note This plugin's available for commercial use Purpose Lets users alter individual battlers' atb rate by data notetags Games using this plugin None so far Notetags Plugin Calls Prerequisites Plugins: 1. DoubleX RMMV Popularized ATB Core Abilities...
  5. DoubleX RMMV Popularized ATB Event

    Note This plugin's available for commercial use Purpose Lets users calls some common events at some specific atb timing Games using this plugin None so far Configurations Plugin Calls Prerequisites Plugins: 1. DoubleX RMMV Popularized ATB Core Abilities...
  6. DoubleX RMMV Popularized ATB Turn

    Note This plugin's available for commercial use Purpose Lets users multiply the max turn unit by the number of battlers Games using this plugin None so far Configurations Plugin Calls Prerequisites Plugins: 1. DoubleX RMMV Popularized ATB Core...
  7. DoubleX RMMV Popularized ATB SE

    Note This plugin's available for commercial use Purpose Lets users add SE to be played when battlers become able to act Games using this plugin None so far Configurations Notetags Plugin Calls Video Prerequisites Plugins: 1. DoubleX...
  8. DoubleX RMMV Popularized ATB Core

    Note This plugin's available for commercial use For those using this plugin as a learning tool, Basic knowledge on writing ATB(Active Time Battle) system plugins may help :) Purpose To be an easy, simple and user-friendly, yet powerful atb system Serves as the core plugin implementing all atb...
  9. Mellye

    Ellye's ATB (also includes CTB option)

            Disclaimer: I did this mostly as a learning experiment for RPG Maker MV, but it should also be usuable. Perhaps something similar is even already implemented in some of the core plugins, I didn't check.   Anyway!   This is a pretty straightforward script that works nicely in a...
  10. DoubleX RMVXA Basic ATB Bar

    Note For scripters going to learn from this script, reading how to write an atb system script first can help quite a lot. Purpose Aids other scripters to learn how atb system addon dependency can be solved Script Calls Configurations Games Using This Script None so far...
  11. DoubleX RMVXA Basic ATB Delay

    Note For scripters going to learn from this script, reading how to write an atb system script first can help quite a lot. Purpose Aids other scripters to learn how a basic atb system addon can be written Configurations Games Using This Script None so far Video...
  12. Tetsune

    Victor ATB issue

    I'm having major issues with Victor Sant's Active Time Battle script When I enter a battle, the gauge loads like normal, but once I select a command, the gauge instantly reloads and allows me to select again, and again, and again. It literally loops and I never perform the action, and neither...
  13. DoubleX RMVXA Basic ATB

    Note For scripters going to learn from this script, reading how to write an atb system script first can help quite a lot. Purpose Aids other scripters to learn how a basic atb system script can be written Script Calls Configurations Games Using This Script None so far...
  14. How to write an atb system script

    Edit: #1 to #19 cover stuffs that can be handled with some scripting proficiency; The later replies will probably cover stuffs that need decent scripting proficiency to be handled. This post mainly targets those wanting to write an atb system script or understand how the existing ones work, or...
  15. DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility

    Purpose Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Scripts Addressed Video Coming Soon Demo Coming Soon Prerequisites Terms Of Use Instructions Open the script editor and put this script into an open slot between DoubleX RMVXA Enhanced YSA...
  16. DoubleX RMVXA Enhanced YSA Battle System: Classical ATB

    Patches (DoubleX)ECATB Base Formula(Possibly hurts code performance but frees you from copying the same <ecatb rate: RX> to every battler) Note Introduction Purpose Be an enhanced version of YSA-CATB with bug fixes and addons integrated Features Possibly upcoming...
  17. Rudi Sihabudi

    Is There, Minerva?

    WARNING! The game is for ages 13 and up, so please be aware about the game contents below: • Infrequent use of strong language. • Violence. See (only as reference): ESRB Ratings Guide.     Opening Video, including Credit: (opening song by Mashiro Ayano)   Not updated yet.   Credit in the...
  18. Victor Script Active Time Battle

    Hey Guys! I finally got my kaduki battlers working like I wanted with Victor's Animated Battles, and I just added in his Active Time Battle Script. My issue is this...all players ATB bars fill, and as each one gets full, I am able to select their actions, then they attack. Once every player...

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