1. CSpringer205

    About the actors leaving the party and rejoining...

    I am curious about one thing about an actor leaving and rejoining the party. When an actor leaves and then rejoins the party at a later time, will their current level and equipment be carried over?
  2. wanderingRapscallion

    Hide actor from battles?

    Hi, I have some character followers that I would like to not be included in battle, how would I achieve them following the player in the overworld but not be included in battle?
  3. rabuswan

    editing the starter parting/actors in system not working

    i downloaded rpgmaker mv just yesterday and it was working just fine, but now i can't seem to get the system actors/starting party working. i've edited the name of the player and it won't change in game, the same goes for if i try changing the sprites and/or face. i also tried adding another...
  4. Trying to make multi-tile character. Is this possible?

    I am extremely new to RPG Maker, and was wondering if you could make a character that can take up multiple tiles. What I specifically had in mind was this: Where you control a snake that has a long body stretching behind it that follows it. Could this be done using only one character? Or...
  5. kyonides

    AktorEkuipReset XP

    AktorEkuipReset XP by Kyonides Introduction You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options? Now you can discard equipment by its index...
  6. kyonides

    AktorEkuipReset VX

    AktorEkuipReset VX by Kyonides Introduction You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options? Now you can discard equipment by its index...
  7. kyonides

    AktorEkuipReset ACE

    AktorEkuipReset ACE by Kyonides Introduction You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options? Now you can discard equipment by its...
  8. kyonides

    AktorEkuip VX

    AktorEkuip VX by Kyonides Introduction My scriptlet allows you to add more weapons or armors to a Hero's official lists during gameplay. This can be enabled from the very beginning as well. You see, there are 2 Constants defined in the AktorEkuip module below that will let you set a list of...
  9. kyonides

    AktorEkuip XP

    AktorEkuip XP by Kyonides Introduction My scriptlet allows you to add more weapons or armors to a Hero's official lists during gameplay. This can be enabled from the very beginning as well. You see, there are 2 Constants defined in the AktorEkuip module below that will let you set a list of...
  10. Trying to make a state that only affects one actor at a time

    Howdy! So I’ve got a weird conundrum. I’m developing a game in RPG Maker MV about dinosaurs where you collect them and use them in battle. I’ve been tinkering away at a game mechanic I’m calling “The Sigma System”. You can modify your dino’s behavior with a command, this is using the skill type...
  11. IntoTheDrink

    RMMV Adding Actor Stats to the Item Actor Select.

    What I Have What I Want Like the above image, I want to have the Select Actor Menu display each Actor's HP and MP. How would I go about doing this? Thank you in advance!
  12. Aidenmash

    Battle screen actors in wrong position?

    Yo! I'm currently working on a non-profit passion project, and I'm fairly new to RPG Maker MV. The most I've done in terms of advanced stuff is puttin' in a bunch of plug ins, but nothing that changes the game completely. But that's besides the point. My actors on the battle screen are in a...
  13. RMMZ Changing actor image after a state end

    Hi, I'm using RPG Maker MZ and VisuStella's basic plugin pack. I made a code so, when the character uses the Skill "Transform in Phoenix", his menu photo (and battle), turns into a Phoenix. Afterwards, I created a skill that appears on him in that form, thus making him change to human form...
  14. IntoTheDrink

    RMMV Yanfly Auto Passive States | help with only applying effect if target is an Actor.

    I've been trying to make this work and I need some help. This state is the Knockout State. <custom apply effect> if (ally.isStateAffected(1)) { $gameSystem.setWindowskin( "Window2" ) } Basically what's supposed to be happening is when an Actor dies, the menu changes color. Like in...
  15. Equipment detecting which Actor is equipping/unequipping

    I'm pretty new to RPG maker and unfortunately have barely any knowledge on js. I've been wanting to create a paperdoll system where equipping items will show visually on the actors. I've found a couple different plugins that look like they can get me the result I'm looking for. the area I'm...
  16. RMMV Help with Actor Shop System (Searched Forums Already...)

    Hi there, Ideally, I need a script that scans all the actors in the database and adds them to a shop window with category tabs, and displays their portrait on the side. You can set the category (shop tab) and price for each actor using note tags on actor database page. When you buy the actor...
  17. dominik

    [VXAce] Can You help me with a condition?

    hey, I make a game and I need to check if a choosen actor is in the party, I try $game_actor.actor?[5] == false, $game_actor[5].actor? == false, I am confused, can someone help me?
  18. Dungeonmind

    DM Actor Battle Voices - [MZ]

    Direct Video Link Introduction This plugin will allow you to play customized voices when actors get hit, attack, evade and even has Visustella Victory Plugin Support and can play customized voices upon level up with that plugin as an extra bonus. (Must enable it first in the plugin settings and...
  19. thenerdmansion

    How too: Summoned pet deals 10% more damage if actor ID 11 is wearing summoner robe (armor)

    Like the tittle says, I have 20 years of experience with Rpg Maker and there would be so many ways about doing this. One way would be to implement the damage multiplier in the formula box to check if actor ID x is wearing Armor ID x however this would have to be done to every skill that the...
  20. Help actor moving while event.

    Hello everyone! It's simple: I want to trigger an event when the actor arrives on the map for the first time. It would be an NPC moving toward him, talking to him, before going somewhere else. I had try to set up a movement route + show text + some switches. But I don't know why, I have 2...

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AAAGH... I hate navigating the new RPG Maker website!
Forgive my rudimentary video editing skills, thought I'd start sharing progress on my status posts as well. Here's the second character of my roster, Mǽlhafoc, the Ælven ranger.

And if you missed the first one many moons ago, here's Vilhelm, the tarnished knight.
Knocked through three more rough draft sprites. (A frog beast thing, a skeleton, and vampire bat) down to seven sprites and a thing more appropriately done as tiles.

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