MPP_CharacterMake - 2019/06/14 (ver. 1.6)
Creator name: Mokusei Penguin
Overview
Create characters with generator parts in game.
Screenshots
Note: Generator folder with parts are required.
Generator folder could be found in-
C:\Program Files (x86)\KADOKAWA\RPGMV
C:\Program Files...
(It's in the right place now)
Anyways, in my game I wish to have the actors weak to certain elements, strong against others, etc, you know, as all JRPG's do (to my knowledge). My problem is, I want to be able to show what elements a character is weak to through the status menu. Or just, any...
Save Slot+ ver 1.02 - 2013.07.27
Creator name: lctseng
Introduction
Enhanced save file
Displays
- Real time
- Actor name/ face
- Location: map display name
- Play time
Preview
Installation
Paste this script above Main.
Script
Credit and Thanks- 魂 (Lctseng)
License - Apache License...
I am using non default sideview actor/enemy battlers and they have all different sizes. For this reason it is almost impossible to align every actor battler with every enemy battler during action sequences (battles with different actors and enemies). Most of the times the actor appears...
MPP_TouchTargetSelect - 2020/03/08 (ver. 1.9)
Creator name: Mokusei Penguin
Overview
Select characters by touch in battle target selection.
Features
- Character/ enemy selection with touch control
- Parameter for cursor position adjustment
- Control the speed for rotation/ animation width
-...
dsSVActorForMenu - ver1.3.0 (2016/01/19)
Creator name: Douraku
Overview
Displays the side-view actors in the menu without faces
Features
- Set Motion for Idle
- Set Motion when actor selected (Active)
- You can set Note tag for States
Example) Under States put
<menuActorMotion:motion name>...
Saba_EquipSlotLR - 2016-06-05
Creator name: Sabakan
Overview
On equipment slot window, you can change actor with LR function.
By pressing Q/W key or Page Up/Page Down key without returning to menu to select equip for other actor.
Preview
Credit and Thanks: Sabakan
Terms of Use- Free for...
Conditional_branch_in_Partymember - 2015-11-07
Creator name: mo-to
Overview
Condition branch to check something in your party
How-to use
4th page of conditional branch: Fill in the script with this format-
$gameParty.~(id)or(name)
Ex.) Name of one of the current party members, Harold...
Hello, I am trying to give my actor a weapon as a reward from his dad. How can I give it to him after dad finishes the dialogue?
Also.. is it possible to make enemies in character generator and use them for side battle?
Hi, I have two problems with Ace. As indicated in the title. Since these are two problems that I think the solution is simple, but I don't know it, I only make one post about them.
First problem: I program a custom menu, I would like to make the player choose an actor to open his equipment...
Torigoya_BalloonInBattle - 2019/05/12
Creator name: Ru/むっくRu (Rutan)
Overview
Adds balloon message in a battle (side-view).
Features
- Parameters for customizing Balloon
- You can use these tags inside the Actors/ Enemies Note field to add messages.
Note: You can use commas by inserting a...
Kinda a noob with this so not sure if I'm doing this right, or if you can understand my problem. But I'll set the stage:
I want the start of my game to have two actors and ur character. When you talk to one actor I want the other actor to walk up to you, and the screen to tilt black. I want the...
Actor Switches & Variables v1.2
LordValinar
Introduction
With RPG Maker MV, switches and variables are globalized - saved within the $gameSystem object. Well there might have been times when you or I required personalized switches/variables to the actor themselves (Races? Gender? Corruption...
Witch's House Menu+ ver 1.01 - 2015.01.20
Creator name: lctseng
Introduction
A menu similar to Witch's House with additional features.
Features
- Can display more than one actor (up to 4)
- Under "Draw simple status - modify definition"
You can show the following things on the status...
Hi,I was searching for actor 3_4 online and didn't find anything about her so I decided to make a faceset for her.
You can also ask me for other actors,I'll post them if I can. They are free to use without quoting me or anything.
I have a small, quick question. Is there a way to limit weapons to specific weapon slots of Dual Wielding?
E.G. Weapon One = Swords only for that specific character and Weapon Two = Guns only for that specific character?
I know I've been posting a lot recently, I'm just bad at using RPG Maker-
Alright, so I know enemy levels aren't a thing by default, I'm using Yanflye's enemy levels for that.
So here is what I want to do:
I want to change an enemy/actor's name every time they go up by 10 levels.
Specifically, add a different icon to the name every 10 levels.
I already know how to...
Just as the title says.
Bit of background info: So, I'm trying to make a system where when Actors attack or use skills too much, they will get tired. I'm mainly having problems with the shared skills as I don't know the answer to this threads question. That's.. quite an obvious statement but...
Hi everybody, I'm Khaikaa, a little game developer. As you can see by my registration date, I'm here since a few, but never posted anything until this momment.
I just started to mess with the code and I find it a bit hard to follow. I was wondering if someone with enough experience could give...
I using Yanfly's Actor Party Switch Plugin for RPG Maker MV located below.
http://yanfly.moe/2016/06/17/yep-108-actor-party-switch-rpg-maker-mv/
I was hoping to restrict the party switch feature to the party leader's turn while choosing the two actors to switch. Instead of allowing the same...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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