actor

  1. tale

    Character Maker

    MPP_CharacterMake - 2019/06/14 (ver. 1.6) Creator name: Mokusei Penguin Overview Create characters with generator parts in game. Screenshots Note: Generator folder with parts are required. Generator folder could be found in- C:\Program Files (x86)\KADOKAWA\RPGMV C:\Program Files...
  2. Tevi

    Strengths and Weaknesses in Status Menu (Solved it)

    (It's in the right place now) Anyways, in my game I wish to have the actors weak to certain elements, strong against others, etc, you know, as all JRPG's do (to my knowledge). My problem is, I want to be able to show what elements a character is weak to through the status menu. Or just, any...
  3. tale

    Save Slot Plus

    Save Slot+ ver 1.02 - 2013.07.27 Creator name: lctseng Introduction Enhanced save file Displays - Real time - Actor name/ face - Location: map display name - Play time Preview Installation Paste this script above Main. Script Credit and Thanks- 魂 (Lctseng) License - Apache License...
  4. RPG_itch_Studio

    (front/back base) offset during action sequences (Yanfly's Plugins)

    I am using non default sideview actor/enemy battlers and they have all different sizes. For this reason it is almost impossible to align every actor battler with every enemy battler during action sequences (battles with different actors and enemies). Most of the times the actor appears...
  5. tale

    Touch Target Select (touch compatibility)

    MPP_TouchTargetSelect - 2020/03/08 (ver. 1.9) Creator name: Mokusei Penguin Overview Select characters by touch in battle target selection. Features - Character/ enemy selection with touch control - Parameter for cursor position adjustment - Control the speed for rotation/ animation width -...
  6. tale

    Side-view Actor for Menu

    dsSVActorForMenu - ver1.3.0 (2016/01/19) Creator name: Douraku Overview Displays the side-view actors in the menu without faces Features - Set Motion for Idle - Set Motion when actor selected (Active) - You can set Note tag for States Example) Under States put <menuActorMotion:motion name>...
  7. tale

    Sabakan - Equip Slot LR

    Saba_EquipSlotLR - 2016-06-05 Creator name: Sabakan Overview On equipment slot window, you can change actor with LR function. By pressing Q/W key or Page Up/Page Down key without returning to menu to select equip for other actor. Preview Credit and Thanks: Sabakan Terms of Use- Free for...
  8. tale

    mo-to - Conditional Branch in Partymember

    Conditional_branch_in_Partymember - 2015-11-07 Creator name: mo-to Overview Condition branch to check something in your party How-to use 4th page of conditional branch: Fill in the script with this format- $gameParty.~(id)or(name) Ex.) Name of one of the current party members, Harold...
  9. How to give actor a weapon after dialogue

    Hello, I am trying to give my actor a weapon as a reward from his dad. How can I give it to him after dad finishes the dialogue? Also.. is it possible to make enemies in character generator and use them for side battle?
  10. CuddleFox

    Menu back opacity / Equipment menu call

    Hi, I have two problems with Ace. As indicated in the title. Since these are two problems that I think the solution is simple, but I don't know it, I only make one post about them. First problem: I program a custom menu, I would like to make the player choose an actor to open his equipment...
  11. tale

    Torigoya_BalloonInBattle (Balloon message in side-view battle)

    Torigoya_BalloonInBattle - 2019/05/12 Creator name: Ru/むっくRu (Rutan) Overview Adds balloon message in a battle (side-view). Features - Parameters for customizing Balloon - You can use these tags inside the Actors/ Enemies Note field to add messages. Note: You can use commas by inserting a...
  12. Trying to use switches, having trouble.

    Kinda a noob with this so not sure if I'm doing this right, or if you can understand my problem. But I'll set the stage: I want the start of my game to have two actors and ur character. When you talk to one actor I want the other actor to walk up to you, and the screen to tilt black. I want the...
  13. lordvalinar

    Actor Switches & Variables v1.2

    Actor Switches & Variables v1.2 LordValinar Introduction With RPG Maker MV, switches and variables are globalized - saved within the $gameSystem object. Well there might have been times when you or I required personalized switches/variables to the actor themselves (Races? Gender? Corruption...
  14. tale

    Witch's House Menu+

    Witch's House Menu+ ver 1.01 - 2015.01.20 Creator name: lctseng Introduction A menu similar to Witch's House with additional features. Features - Can display more than one actor (up to 4) - Under "Draw simple status - modify definition" You can show the following things on the status...
  15. Arcadia1996

    [Rpg Maker MV] Actor faceset free ressources/free to ask

    Hi,I was searching for actor 3_4 online and didn't find anything about her so I decided to make a faceset for her. You can also ask me for other actors,I'll post them if I can. They are free to use without quoting me or anything.
  16. Tevi

    Quick question on Dual Wielding.

    I have a small, quick question. Is there a way to limit weapons to specific weapon slots of Dual Wielding? E.G. Weapon One = Swords only for that specific character and Weapon Two = Guns only for that specific character? I know I've been posting a lot recently, I'm just bad at using RPG Maker-
  17. Mr-Toyblock

    Changing enemy/actor name based on their level?

    Alright, so I know enemy levels aren't a thing by default, I'm using Yanflye's enemy levels for that. So here is what I want to do: I want to change an enemy/actor's name every time they go up by 10 levels. Specifically, add a different icon to the name every 10 levels. I already know how to...
  18. Tevi

    Is there a way to check which actor used a certain skill? (Solved)

    Just as the title says. Bit of background info: So, I'm trying to make a system where when Actors attack or use skills too much, they will get tired. I'm mainly having problems with the shared skills as I don't know the answer to this threads question. That's.. quite an obvious statement but...
  19. Khaikaa

    How to know which actor did which action?

    Hi everybody, I'm Khaikaa, a little game developer. As you can see by my registration date, I'm here since a few, but never posted anything until this momment. I just started to mess with the code and I find it a bit hard to follow. I was wondering if someone with enough experience could give...
  20. Yawgmoth

    Yanfly Actor Party Switch Plugin Extension?

    I using Yanfly's Actor Party Switch Plugin for RPG Maker MV located below. http://yanfly.moe/2016/06/17/yep-108-actor-party-switch-rpg-maker-mv/ I was hoping to restrict the party switch feature to the party leader's turn while choosing the two actors to switch. Instead of allowing the same...

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,049
Members
137,569
Latest member
Shtelsky
Top