by Kyonides Arkantes
Just as I've been doing lately, I've posted another scriptlet to let you get stuff done the easy way.
At least that's what I think...
What it does it to let you fetch the heroes or the enemies based on how strong or weak they are.
o_O How did...
So I was brainstorming a concept and I don't think their is anyway to accomplish it without a script of some kind. I would also be interested in other possible options but felt this was the best most likely place to post my question.
I have an actor who is not in the party but is the...
I am currently looking for a way to name an item after an Actor. The idea is that there are several items that belong to a certain actor, such as "A's Necklace" or "B's sword" and I want their name to reflect that. At the same time, I want the player to be able to rename actors in...
dsJobChange - ver1.11.5
Creator name: Douraku
Job change system
- Use Note tags to set for Actors (levels) or Classes (graphics)
- Possible to add job requirement based on conditions/ stat values
- There's a plugin command to open the job change menu
- Alternate layout with...
by Kyonides Arkanthes
This scriptlet allows you to set a skill use system instead of consuming mana!
It even allows you to set different use maximums for actors and enemies!
skills.default = Number
It lets you set a default maximum for actors and enemies in that...
I recently fell in love with this alt bust menu plugin and I had the idea that, since my game is only going to have one character playable at a time, I could add invisible actors to the party and make a sort of card menu. When a player uses the formation option and selects a "card" and...
I was wondering if there's a way to change the position of an actor when he's added to the party, and make him the leader. I couldn't find any method to do it, so i hope that someone can help me
Thank you in advance.
I don't know if anyone has asked. Since there are SO MANY REQUESTS I haven't looked through them all to see if this has been posted before. But my request is a FREE standard Actor Portrait in Battle Plug-In for RPG Maker MV. That changes based on how much HP your characters have left. I.E. Say...
So I've been using the software for over a year now. Never had an issue with this. So I have a battle scene between two fighters. Halfway through the battle (After being able to move on a platform with all the same blocks) They can't move. They stop. It's like an invisible wall is blocking them...
First time posting here, sorry if Im at the wrong place.
The video speaks for itself I believe (RPGmaker MV)
I need a plugin that allows me to have looped picture animations on my actor portraits based on the actors included in the party but ONLY at the main menu screen.
If it could also have...
Hey RPG Maker community,
searched for ages for a plugin that allows you to define an actor who take up 2 or more slots in the party. For example the default party size is set to be 4 = 4 actors will be in your team, but what if one actor, large in size, will take 2 slots in the team, which...
dsSVActorForMenu - ver1.3.0 (2016/01/19)
Creator name: Douraku
Displays the side-view actors in the menu without faces
- Set Motion for Idle
- Set Motion when actor selected (Active)
- You can set Note tag for States
Example) Under States put
Resource Type: Sprite recolor, face, side view battler
Maker Format: MV
Art Style: Open to any
I am new to rpg maker and am starting making an adventure (like so many others). I am hitting a road block when it comes to actor assets.
What I am looking for is:
Howdy, Actor Reference is a must for heavily evented games with multiple playable characters. Simply put it allows you to use an Actor as a Reference to any other Actor using a Variable. Yep that's right now you can have a Player Actor that will reference whatever Actor the Player is controlling...
My objective is to decrease a variable and the actors mp. But the variable that is decreased depends on the actor the item is used on. But I can't seem to figure out how to do it. Is their a specific scriptCall that selects the actor an item is used on?
Since I've run into a problem with all party related scripts concerning this (I'm using Yanfly's Party Menu for now, but similar scripts have the exact same issue), I'm wondering how I would prevent being able to recruit a clone of a party member that is in my reserve party but NOT my active...
I have been searching far and wide (which offcourse does not guarantee that it isn´t right in front of me) for a plugin that lets me change the way followers follow me. As of now, I do not show the followers on map because of the ugly and non-immersive way the followers stick to your back...
As the title suggests I am looking for information on how to obtain/if there are any - assets similar to those given in the 'ExtraAssets/pictures/' folder. All of these pictures are bust type images for actors, but not all actors are included...
I am hoping to find more assets in this...
So I've made a system when players can choose their character, it is a 1player game without a party of other characters. So when the player has chosen their character, how to remove the other one. So that the other one is not showing up in your save files of the game AND in your menu? Because...
I want my characters to change outfits and hair colors throughout my game. Is there anyway I can do this and not have to start a new game with new characters?
From this -
To This -
somewhere in the middle of the game.
Still working on a few pixel projects- first, working on a fan tileset that I plan to drop soon. Second, returned to my Meat Market icons today and knocked out an additional eight. Up to 41 icons for meat products. Have another 14 icons planned before I run out of ideas.