actors

  1. Azar

    How can I change the appearance of actors over time in RMMV

    I want my characters to change outfits and hair colors throughout my game. Is there anyway I can do this and not have to start a new game with new characters? From this - To This - somewhere in the middle of the game.
  2. Craig

    EXP for Party Members Participating in Battle/YEP_Actor Party Switch

    I am using the YEP_ActorPartySwitch plugin to swap out characters in battle. But it seems that the only characters that get EXP are the ones that are actively in the party when the battle ends. How can I make it so all the characters that participated in the battle get EXP, but any that did not...
  3. Diamond Star

    Limited Inventory

    I think of using a feature that: a- Limits number of items in inventory. e.g. 50. b- Limits number of instances of consumable items. e.g. 20 for each. I think it adds more depth and force player to pay attention to what he hold or buy. On another hand, it;d by annoying for many players who like...
  4. Nightblade50

    Damage tiles only damage some actors

    I am using RMMV. I want some damage tiles to only damage certain actors in the party, and some other damage tiles will not damage a certain actor. For example, if a fire elemental is in your party, I do not want it to be hurt by fire tiles like other actors. Also, I want water to hurt that...
  5. Rishi Raj Jain

    Extend max limit of MV database

    Hello guys, I was making Actor entries for My Pokemon Essentials MV Project but soon I got to know than I can't Make more than 1000 Actors. And the Pokemon Count of Gen 7, is 1000+ { Including all Alternate forms (Unown, etc), Mega Pokemons, Primal Forms, etc.} Therefore, I'm kind of struck...
  6. Reset actor formation to default on map change.

    Hi, I bet this has been asked before but I want to know how or if this can be done? I want my players to be able to do any formation of the actors they like in their party during the fighting maps in my game using 1 actor at a time with Alpha ABS. But I have the second part of my game where...
  7. Arcanus

    Arcanus Animated RTP Battlers: RTP24-Marsha Released! (Battlers Count:2)

    Arcanus RTP Dragonbones Battlers (WARNING: Contains Heavy Images) Creator's Log 8/19/2017 - RTP01-Harold - Released 8/24/2017 - RTP24-Marsha - Released 8/26/2017 - RTP09 - Animating... Hi, I'm Arcanus. I'm new to the forum but I'm familiar with RPG Maker Series for years now. I want to share...
  8. Kisakii

    Hiding Reserve Party Members

    Hello! I am creating a project with several actors, and the player may choose what he wants when he go to the tavern npc. I'm using the Yanfly plugin PartySystem, and going very well. But if you chooses 3 actors I don't want that the fourth reserve party member appears in semi-transparent, I...
  9. Help me with Actors Please..

    Hey I am new to RPG Maker I guess you could say I'm a noob. And I'm working on my first game but I can't figure out how to change the number of starting party members. I went to actors in the database and right clicked on the unneeded actors and click clear but now they show up in my game as...
  10. yuyu!

    [Yuyu] Randomized Names

    Yuyu Randomized Names (Ver. 1.1) ---------------------------------------------------- -Author: yuyu!- Introduction This plugin will generate random names for characters in your game - which could include NPCs and Actors. It's pretty cool if you want your villagers to have unique names but don't...
  11. Rinobi

    Actor Generator

    Actor Generator by: Rinobi Create randomly generator actors with a great deal of customization. This script includes gender, personality, and stat settings. See script header for details, and screenshots for example use.
  12. CallMeKerrigan

    Is it possible to have different parameter names for each actor?

    What I want to do is have MP be different to each actor. For example, for one actor MP would be named 'Focus', and for another it would be named 'Ammo' or something, effectively meaning something different to each party member to give the illusion of different types of skill costs. In the...
  13. EBroxas72

    Is there a way to have the actor sprite switch when a battle starts and ends?

    So I using the Visual Battlers scrip by yanfly for my game in Ace because its ok to use in a commercial game. The scrip makes it so when you are in battle the over world actor sprites on the filed. How ever I want to use custom battle sprites for the party in battle. How do I make it so every...
  14. VixelPixel

    Actor Placement and Switches?

    What I want to do is have different switches on depending on who the player sets as leader for the party For example if actor 1 is in front, I want switch 1 to be on, it actor 2 is in front, switch 2, and so on. What I want to be able to accomplish is have different outcomes or dialogues if...
  15. ThunderDragon32

    Actor Party Limit

    Does anyone know how to do this? I'm making a game where actors can join your party and there would be more then 4 actors total. The problem is I want a max party size of 4 actors and not the total amount..
  16. ICF-Soft

    ICF-Soft Actors Core

    ICF-Soft Actors Core - Version 1.00 by ICF-Soft Introduction This plugin gives level up actions and conditional subtraits to actors. Features Level up common events and javascript code. Level and custom condition based subtraits. How to Use It needs ICF-Soft Main Utility to work. It...
  17. Llareian

    Meta as variable, and related JS questions

    Hi guys. This will be my first post to Learning Javascript. I think this goes here and not in Maker Specific/RM MV because I'm asking about things dealing with the underlying code and using script calls. Please let me know if I have it in the wrong place! My question(s) deal with attempting to...
  18. MRD256

    Looking for Extra Params

    I was wondering if there is a Plug-In out there that can add in new parameters to actors (like charisma, dexterity, will, etc.). Don't get confused, I'm not looking for a plug-in that modifies base parameters, I'm looking for one that adds completely new parameters. It would so be great if it...
  19. Arisete™

    Stop [SV] Actors from Moving upon turn indication?

    So, I'm maintaining the simple Sideview Battle option while using VE Module, and VE Battle Graphic Setup to use my custom "Behind View" sprites for the front view monsters. However, when it's their turn to select a command, they will slide to the left because of the default Sideview movement...
  20. How to make skill only available with certain actors in party?

    I want to create a character who has skills that only become available when certain actors are in the party. For example this character has one unique skill for every actor in the party but cannot be used if they are not in the active party with him. Would this be possible and what would I have...

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How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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