Anyone who knows me knows that I've been breaking my head and trying to do that. Thanks to the code of Rexal that I studied I went able to understand a little more and get complete my code.
Free for commercial and noncommercial use
Do not delete the names on special credits...
Apparently MZ lets you preview move routes in the move route editor without having to start up test game. That could save a lot of time during development compared to MV, especially for a long game that uses a lot of event movement for cutscenes.