advancement

  1. Different Character leveling mechanic

    Is it possible, and if so, how, to make a character advancement system that works in the following way: Each character has a set of core stats that represent their physical and mental characteristics. I was thinking: Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma (just...
  2. Mr. Trivel

    Simple Skill Leveling

    Name: Simple Skill Leveling Version: 1.1 Author: Mr. Trivel Created: 2015-11-27   What does it do? Skills change to their stronger or different versions after X uses.   Video:   How to use? To make skill change after some uses, use...

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What I worked on today. :LZSjoy:

No stream today, make a game in MZ is continuing next week!
It seems MOG Weather only has a "clear" function to instantly erase a given weather effect. Probably works well if weather only changes at map transfer, etc, but looks very abrupt if weather effects are continuously changing. So my next challenge: script a "fade" function to gradually fade the sprites and wait to "clear" the current weather until the opacity of all its sprites hits zero... or something like that! XD
BRIEF HISTORY OF MY GAME SO FAR
June 2019 - My friend (let's call him G) says he wants to make a game
later- it's really bad and angsty
laterer - He gives up

EARLY 2020 - I suggest trying again, G says yes
slightly later - G gives up and gives me the whole idea
LATE 2020 - I finish the script's first draft. G doesn't like it

And that's where we stand!

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