Hello all you happy game makers!
It has been quite a while. So long in fact that I have almost forgotten how to structure things properly, so I will have to work on that. I've been dabbling in a new style that I'd love to continue getting right, and in the spirit of the Touch the Stars Game Jam...
Hi everyone, I have a conditional in my project while riding the airship which checks for the [OK] button being pressed. This is so when you land, a certain event takes place and the airship doesn't stick around on the map.
That's all fine, but the trouble I've encountered is that you can...
Is there a way to block the player from saving when they are on the boat/airship/ship?
I want my game to be like the FF series where you can save on the world map and selected save points/crystals but not when you are on the transports.
I've looked around a bit and can't find any information...
I'm using Rpg Maker Vx Ace and want to add a choice question that says board ship or ride ship and boarding will cause the players to transfer inside the ship to another map while other one will let players ride the airship around.
Is that possible with events or do I have to find a script...
I create a castle in the air. And set up the transfer event in the gates. How can I "enter" the castle? So the player will be transferred to the targeted map. I try to use airship to land, but it does not work. Could you help?
Is that even possible?
I read this previous post but this is not what I really want to do:
My idea is to board an airship (the airship is manually controlled) and then, after a while, I want to trigger an event to...
I recently decided to use a bunch of interconnected field maps for my RPG instead of an overworld, and I know how I want the airship to function, I just don't know how to implement it.
Here's the deal: Final Fantasy X has an airship you can travel to from most save points. On the deck you can...
I was searching quite a bit long without success for good Airships for my RPG MAKER MV game now. Unfortunately I am a total desaster when it comes to drawing and painting. A stickman is the only recognizable thing i can draw.
Can someone provide me some links or if a creative ghost...
*EDIT* I realized the error I made.
I have a few save files where I run around and test various events on various maps.
Im used to the general speed and flow of the game.
So I'm nearly finished with the opening sequence of the game, and every time I test it out, and head out into the world...
This was a piece commissioned by SinSilver, who was kind enough to share it with the community. It is available for non-commercial use only, however. Please credit Gabrelik when using, and link back here if you repost. Edits are perfectly fine and at your discretion. :)
Side note: I...
I've been working on a Mode 7 plugin for MV over the weekend thought I'd make a post to help keep me motivated to finish it.
It's based on 7th graphics mode of the SNES which lets you rotate and scale sprites. This was used to create the airship flying effects in Final Fantasy games
Does anyone have some airship tile-sets, or even something I can parallax?
I want an airship the player can walk on, whether it be top down or from the side it doesn't matter.
I was trying to work on one using some textures from Bokou , and couple from gabreliks, but I'm not happy with it at...
Hey. I was play testing my game when I found an issue where the airship was just randomly appearing in one of my maps. I was wondering if this was something I did and if I can fix it, or if it is a bug and I will have to scrap everything and remake the game from the bottom up. I have tried...
I'm having difficulty trying to make sure my battle BGMs and Battle Backs work correctly once the player has access to the Ship, because I don't want the wrong Battle Back or BGM playing in the wrong area of the world map. Before the player had the Ship, I simply controlled...
Hello, and thanks for taking your time to read this topic! :D :thumbsup-right:
Anyway, I'm looking for help with my airship event. It's (hopefully) rather basic but there are some frustrating bugs which I can't seem to exterminate. I hope it's all because my own limitations and not the...
Greetings, folks! I have here for you a nice guide on how to allow your player to enter the interior of his airship once embarked upon it, a la Final Fantasy VII, in order to chat with party members, chill in the pool, or hit up the casino. (Please be aware that gambling may be illegal in your...
I was messing around on MV with vehicles and I made an event where the ship is on land and after you talk to it, the ship goes in the water. It works all fine until I tested if the ship would go back on land after I left, like I had put in the event. I leave the map and come back and it's still...
Anime Fighting Fantasy
Genre: Role-Playing Game
Engine: Rpgmaker Vx Ace
Sideview ATB Battle, Classic old school fights, Fast paced battles, with intricate strategy, and vicious enemies.
Sakura the half demon has lived in Cherry Blossom...
land of 1000 suns
the demon sword
the flying lotus
the white crane
I am currently seeking the help of an artist willing to render an airship for me. I would like for this to be a custom work in the steampunk style, but entirely open to artist license. I would love to showcase your work as much as have a custom piece for my game. Please message me if...