So I've managed to make an .apk and finally got it to work, but there are still some issues that I am facing, I hope you can help me out!
First off, while MEs SEs and BGS sounds play like a charm, bgm sounds are not playing...why is that?
2nd thing is the Name input. You can erase letters with...
Did some searching but couldn’t find anything recent. Have any of you released a game on iOS or Android using MV? Does pushing an update to the game overwrite the original game, resulting in lost save game data?
Any info on this (specific to RPG Maker MV) would be appreciated.
My game's audio is defeaning loud on Android deployment. Even when I put volume of my SFX to 10% it still nearly breaks my ears when my media volume is at max, not to mention the music.
(First thread wasn't sure how to select deployment thread, Shaz don't get on to me.)
So currently I was able to port my game over to an .apk file using this program
https://websitetoapk.com/
(select local html and output and source file settings and add full screen option- To anybody who is...
Greetings, my deployed Android project is over 100 MB even with all stuff compressed and taken out and need to do APK Expanion File. How do you make one for RPG Maker MV Android Deployment?
I'm just gonna leave the debug console log here (way too heavy to be uploaded as draft). These errors occured while I was trying to build the blank project template, so it probably has something to do with some installation done uncorrectly (cordova, sdk etc...).
EDIT: I think I might have...
Hello!
I'm currently converting my game to .apk with Android Studio. To compress the size used, I delete some of the unused libraries (because checking "Exclude Unused Files" on Deployment deletes my "not default libraries") and I figured out the audio file takes lots of sizes, so I delete the...
Hello!
I'm trying to export my project to Android version and followed this tutorial: https://forums.rpgmakerweb.com/index.php?threads/exporting-to-android-mv-android-client.84971/#post-779058
It succeed. But my games are non-commercial and I'm about to release it on Playstore.
In order to...
I got this error when I was doing the final step.
Checking manifest file
Checking system requirements...failed
The 'android' binary could not be found. Check your SDK installation and your PATH environment variable.
I figured my environment variables are not correct, so I double checked but it...
My current project will take over a year to complete, by which time technology will have changed--so this post isn't for discussing technical details of deployment. Instead I'm hoping to collect tips for optimizing game mechanics and design.
Example... I've heard that maps in a mobile game...
The originating tutorial along with direct support can be found at:
hbgames.org/forums/viewtopic.php?f=48&p=939401
Index
Prerequisites
Creating the Android app
Testing (Optional)
Create Debug APK
Customisation
Crosswalk vs WebView
What is the MV Android Client
The MV Android Client is a...
Do anyone know how to add a confirmation dialog for Android MV deployment?
Right now if the user presses the back button from Android phone, the game will automatically close without a warning.
That is kinda bad if someone accidentally pressed the back button.
Please help/share if you know how...
Heyo, ended up having to redo my android stuff since Crosswalk's no longer in development (as of 7 months ago) and apparently the android webview runs things just fine
Anyways, the only problem that still remains is that title music (and from googling around, any music or sounds) will not start...
Hi! Just thought this might be interesting to some people here, that apparently, someone has managed to get RPGXP games running on android. The game can be found at google play store, and I can confirm that it does run well, and I could see no glitches that neko rpgxp generally produces. I...
Hello2!
Past these few weeks, I have been trying to export my RMMV project to Android, and I have got some issues after install it to the Android phone itself.
The procedure:
At first, I deploy the project into Android/Ios, and then build the Cordova package using Intel XDK,
then
I extract the...
So, apparently a lot of people are getting this same error, and i'm not sure if anyone solved it already, but can anybody help me? When i try to build the apk i get the following error: "Command "C:\Android\tools\android.bat update lib-project --path...
Hi again all,
I have found another big problem while testing the android apk on various devices.
On my Galaxy S6 it works fine (android 7.0.0) but the tilesets, and ONLY the tilesets SUFFER A HUGE QUALITY REDUCTION, with some graphical error and i can't figure out why.
On a Galaxy Grand NEO...
Hi all, i'm having a strange issue on my android phone.
Everything in the game work just fine, i've made an apk for testing with cordova.
The only real problem i'm having is with the touch, when i go in the option section at the starting screen, and i touch any options, for the first touch there...
So i recently got started on MV and i acknowledged that Intel XDK 3400 no longer offers it`s service, so my noob question is : Does anybody know what third-party software can i use to generate an APK file from the www folder of the project deployment?
Hello,
The video game on android restarts itself and/or goes back to the title screen, when it is placed in the background. So if the user does not save before answering a text message, they will lose progress.
Is this by (terrible) design or am I missing a configuration?
Thanks!
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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