1. tale

    Sliding Menu Animation

    Sliding Menu Animation 2014/12/15 Creator name: VIPArcher Introduction This script features a sliding menu animation. Features - Sliding animation applies to default menu and item screen. - It bounces a little at the end. Preview How to Use Paste this script above Main. Script Credit...
  2. Sc0wly

    Larger animation effects

    I noticed that all the animation effects use 192x192 cells. Is there a way to utilize large animation effects but still use the animation function in order to call them relative to a character's current position? Thank you in advance for any help!
  3. TheGreenKel

    [RMMV] DragonBones 2d Animation Integration

    2D Skeletal Animation with DragonBones 1.0.0 TheGreenKel Introduction DragonBones is a free 2D animation tool similar to Spine 2D. DragonBones also has a couple of libraries that allows it to play inside of game engines. This plugin integrate the full Javascript libraries and support all...
  4. Mendo

    Boss idle animation...

    Hi everyone, I just started with RPG maker, and I am loving it so far. Now I ran into a problem while wanting to create an Idle animation for a Boss sprite. In short my idea was to cycle through the three images of the Death sprite: In the order 1 -> 2 -> 3 -> 2 -> 1 etc.. So I came up with...
  5. walkinthru

    FREE Yu-gi-oh Axiom [Fanmade Yu-Gi-Oh SRPG Game] In need of Parallax mapper, and Skill Animator.

    Hello and welcome to my small project Titled Yu-Gi-Oh Axiom. I've refrained from posting anything about it since in terms of gameplay there isn't much to show but I need all the help I can get. Welcome to Genesis...
  6. Larry

    MogHunter's Ougi Animation

    So I have MogHunter's Ougi Plugin installed and it works fine. However, I was wondering if it is at all possible to modify the plugin to show a specific Ougi Animation for a specific skill used? Currently it is setup to where Ougi animations are used based on the actor defined. I'd like for the...
  7. Rhino

    Talking Character Busts!

    Hello! I’d like to request a plugin to make talking character busts possible! The basic role of this plugin is to show a looping animation for as long as text characters are being drawn in the message window. There’s no ‘vanilla’ way to do this with eventing. I think talking busts would be an...
  8. Monkeynugget

    Events Attack Each Other

    Hi All Wonder if anyone can help In the pursuit of making my environments more active i'd like to be able to make events interact upon touching one another For example when this barrel hits the Lamia I want it to play an animation and erase the Lamia HOWEVER it needs to be able to miss...
  9. KingKraken

    Yanfly's Class Change Core + Yami Sideview Battler Enhancement.

    Hey guys, I'm back again with a hopefully easy question. I'm currently trying to use Yami's Sideview Battler Enhancement plugin, in order to have smoother frames and animations. However, the issue I've run into, is that the way you use it only works in the actors notetags. This is a problem...
  10. Custom Battle Animation Sequences

    Hello, I'm new here. I was wondering how to create an animation sequence. I've watched some of Yanfly's videos on Youtube but I just don't get how to do it. Can someone help me with this? I need individual step-by-step instructions otherwise I won't get it. I want my actor to do some cool attack...
  11. eBuddy

    Water Tile Animation Issue

    Hello everyone! I'm new here but I've browsed through these forums before. So, don't bash me if I seem like a noob. :kaodes: I'm having an issue with the animated water tiles. The tiles update frames in a slightly different pace, making the view look like a giant wave of updated tiles. The...
  12. JamesRyan

    Multiple animations simultaneously

    I was using Theolized's Multiple Animation display script in VX Ace. Here is the link: and he said: "Someone just finally found that the maximum number of animation pictures are up to 16 pics at same time. It might...
  13. Zephadus

    Animation Resource Swap

    So I was making animations for various items, attacks, map effects, and so on, when I noticed a pattern... A lot of my animations were effectively the same thing with different graphics and/or sounds. For example, I have a few different types of potions, all of different colors, bottle shapes...
  14. HappyCrover

    Using equipment in the overworld

    Hello! If someone can help me with this it would be awesome: I have different "weapons" that can be equipped by the player. (Who am I kidding. They just farm tools lol) I have it where if you have the right tool equipped, you can interact with the corrosponding event. (Example, when Axe is...
  15. Rog

    Best Practices Question: Animation

    Greetings! I am making my own game with my own sprites and I wanted to ask the experts what the best way is to do character animations, like during dialogue and cut scenes. What I mean is that I can do the bubbles, but I want to do multi-framed animations of my characters stretching, laughing...
  16. hadecynn

    I'm writing a Animation tutorial series, what do you want me to cover?

    Greetings RPG Maker Forums! Through the recent Animation Competition, I realized that for many individuals in the community, using the animation editor in the RPG Maker engine seems like an arcane and mysterious art only accessible to a chosen few. I've therefore decided to start penning a...

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Moderators, you must have so much patience to be able to deal with everything. I mod in a server of sorts and today we just got a message, which, despite it's helpful constructive criticism, basically stated that all of the mods were jerks and that was the only reason our server was unlikeable. So, thank you, for having patience. You are appreciated! :kaoluv:
Haired slime? Trying some different styles of art. Maybe I can make some resources with this new kind of painting.......
i love my game very much
Uh, I'm probably overthinking this, but I think that some of my music sounds kinda...bad?
The melodies are just sort of awkward, and don't flow.
I'm really not sure what to do. Why am I even worrying about this? I don't even have a battle system yet!
And the Lord said, let there be lighting effects! And there were lighting effects! And it was good...ish? Might tweak this some more.

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