animations

  1. tale

    Fast Forward Animation in Battle [MZ]

    MPP_FastForwardAnimation.js - 2020/12/26 (ver. 1.0) Creator name: Mokusei Penguin Overview Allows you to accelerate animations in battle. This plugin is for RPG Maker MZ. | Note: It's actually a battle speed-up plugin. ▼ Fast Forward Type 〇 long press - Press and hold the Ok or Shift...
  2. mattvalentine

    RMMV Different Animations for Single and Multi-Target Skills

    Hello! I've been adding some more plugins to my game and I recently decided to use Yanfly's "Target Core" and "X_Selection Control" plugins to allow the player to choose between single target or multi target uses of a skill. It worked well, being similar to the Final Fantasy series mechanics...
  3. Youtube placeholder

    Hi, Do someone know if im allowed to use the animations of the rpg makers as placeholder in other game maker engines and Show it on YouTube for commercial videos? I know that its illegal to use the assets in other commercial Game makers projects, but is it illegal to show non commercial Games...
  4. Oscar92player

    Suggestion [Feedback] Support for both, Effekseer and MV sprite sheet animations in-editor

    Description of the Feature: With this feature, RMMZ could give real support the animation system used in RMMV by adding two different tabs in Animations. By default, RMMZ supports PART of the MV animation system, with the capability of copying animations.json from the previous engine, and...
  5. tale

    RM2k RTP Animations, Battlebacks, and Monsters for XP

    Some scale work are involved to fit in with RPG Maker XP. Animations are scale 2x with nearest neighbor. These animations are suitable for projects with pixel aesthetics. Contains- Arrow, Axe, Barrier, Bite, Blow, Breath, Buff, Claw, Dark, Debuff, Earth, Explosion, Fire1-2, Holy, Ice, Other...
  6. Nowis-337

    Nowis-337's Art Resources

    Hello! Hope everyone is having fun with MZ! Here are some free assets to add to your RPG making arsenals. I'll try and update here as I make more freebies down the track. Terms of Use (unless otherwise stated): Monster Encounters 1 Enemy battlers designed to add a little gimmick into your RPG...
  7. NeoShima

    Someone have "Idle animation" plugin?

    I need it. Is there any available? Or how can I create idle animation for my characters?
  8. NeoShima

    Bow animation

    Hello everybody! I hope you all have a good day! I need a help. In my game, I have a character that uses a bow in a fight. Some time ago I used YEP. Battle animations and all of the action sequences, I have changed the usual attack animation to this : And of course, bow animation doesn't work...
  9. Immac

    Multiple Simultaneous States Animations (YEP Extension)

    Multiple Simultaneous States Animations v1.0 by Immac Introduction This is a plug&play plugin that allows Yanfly's Visual State Effects to display as many states with animations as you want/can. No longer you will be shackled to show only one state's animation. Features Plug & Play Requires...
  10. New animations request for rpg maker vx ace

    Ive been looking around, and I havent been able to find any custom animations to use in rpg maker vx ace. When i mean battle animations, I mean the kind of stuff u would find in the animations tab, like Water One and Water All sort of thing. Is there anywhere to get more or do I just use whats...
  11. tale

    RTP VX Ace Battlers (SMT-Pixel) + Battler Death Animations (Thanos Effect)

    I used PixaTool to convert VX Ace Battlers to pixel art with minor sharpen effect. no anti-alias Pixel art style looks a bit reminiscent to older Shin Megami Tensei however not as smooth. In addition, death animations are made from Juice FX with Thanos Effect. 20 frames long Thanos Effect is...
  12. tale

    [CodeManu] Pixel Effects Pack Animations reformat (Public Domain)

    I reformatted CodeManu Free Pixel Effects Pack animations from opengameart into XP/ VX Ace/ MV animation sheet. 20 pixel-art effects, may be effective for status effects or attack/ spells. Animations style reminds me a bit of GBA Golden Sun License- Public Domain Credit...
  13. tale

    [Viktor Hahn] Pixelated Attack/Hit Animations reformat

    I reformatted Viktor Hahn Pixelated Attack/Hit Animations from opengameart into XP/ VX Ace/ MV animation sheet. A couple of pixel-art attack, hit and sword swing animations. Blasts not included Tip: it adds a lot visually to have attack animations in roguelike dungeon crawlers, even without...
  14. tale

    [Sinestesia] Blood, Coins, Explode, Side-shots, Strike Animations (reformat)

    I reformatted Sinestesia's Free Animations from opengameart into XP/ VX Ace/ MV animation sheet. Maybe animations flows well with Aekashic's battlers. Download includes 18 images (png)- blood1-3, coins, explode1-8, sideshot1-2, spurt1-2, strike1-2 Preview License- Public Domain (CC0) Just...
  15. tale

    [daneeklu] LPC Magic Animations (reformat)

    I reformatted Extended LPC Magic pack into XP/ VX Ace/ MV animation sheet. Nearest-neighbour scaling was used to maintain crisp pixelated look. Download includes 14 images (png) | Dimensions: 960x768- firelion_down, firelion_left, firelion_right, firelion_up, iceshield, icetacle, lightningclaw...
  16. MemeCatGames

    How to have a loop broken by player touch?

    It's a balloon animation, looped. I saw you could have it by direction, and pressing certain special buttons (shift, etc), but is there a way to just have it be player touch? Someone recommended an invisible switch next to the item, but that doesn't really help me - because the idea of the...
  17. jkweath

    Looking for pre-made animation sets

    Hello, and apologies if this isn't the right board to ask for this: Resource Type: Animations Maker Format: MV Art Style: MV Description: I'm looking for animations to expand upon the default 120 included with MV. To clarify, I'm not looking for more animation spritesheets. Rather, I'm...
  18. NeilColl

    Character Builder/Generator

    Hi Everyone, I recently made a character generator tool because I needed a good way to make many characters for my upcoming indie game. I didn't like the default RPGMaker style sprites and found it a lot of work to use arbitrary resource packs provided online, or found they didn't have as much...
  19. dragon1up

    ANIMATIONS COLLECTION III: THAUMATURG Correct Resolution

    To anyone out there that has bought the above collection, need some help getting it working correctly. Have the other 2 collections and they show off fine in-game, but not this one. It doesn't fully match the resolution of my game and have tried editing it in gimp but to no avil. Using Yanlly...
  20. Animations on top of window in Front View

    I'm using Yanfly's battle status menu plugin (MV) in a front view game . That plugin has an option to turn enemy attack animations on (they are usually not visible in front view systems). I want the enemy attack animations to play on top of my actor's face portraits in the battle menu, but...

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