1. QueenTeaYT

    Is there a way to have a following enemy?

    Like the Blue Demon in Aoi Oni, or the Witch in the Witch's House, or the Painted Ladies in Ib? One's that follow the player around and can deal damage by making contact?
  2. Linally

    Enemy Chase Horror Script Request

    I've been trying my damnedest to make this work with out a script, but there's just no way I can do it. A script along these lines should be the answer. I've seen quite a few people looking for something like this too. What I Want It To Do: Event Character is able to:        Use transfer...
  3. Linally

    Monster Approach = Game Over Problem

    So, I understand the whole, set monster to approach and event touch = a game over. But what I want to do, and cannot figure out how to achieve, is getting the event monster to FOLLOW the player through DOORS. Say....for a good 10 seconds, I want this monster following relentlessly. Much like...
  4. Levi

    Mind-breaking/Trippy/Creep/WTF Games

    Hey there, I've been reading up on "trippy" and weird video games, as well as urban legends (polybius, pokemon ghost etc). List any weird, offbeat, unsettling, trippy, mindf*ck games that you know of. Doesn't have to be retro-style. My List: http://en.wikipedia....wiki/Yume_Nikki...

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hmm... I just solved one of the more annoying sideview battler problems in MV.. Passive States and Visual States can make it so when your character is in crisis HP, they don't go back to normal walk/wait when it's their turn. they stay in the crisis motion... neat.
Apparently all of LGBT reddit hates me. I posted a simple question and only got hate mail. What's the deal? The doompost was literally 6 months ago and I've changed my views since then and apologized.
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