Hey guys
I have a plugin request that might be a bit out there, because i could not find any results for it on google or makerdevs.
What i want to do is completly ignore mz's base music system and use tone js (https://tonejs.github.io/) to have a dynamic synth powered music system.
I have one...
Introduction
This plugin allows you to integrate the Game Jolt into your project, providing full Game Jolt API support to developers. Multiple user login at the same time.
Current version highlights
v2.5.4 - May 07, 2020
- Fixed problem that made the plugin not work.
- Now the guests' scores...
When uploading the app, I cannot upload the app because the API level is 22.
Pressing the Back button on the phone turns the game off.
I want to change the Letterbox color to black.
I need Android optimization.
Hello,:kaohi:
I just want to ask the community about some rumors I've eard around the internet:
Can really RPGMAKER MV read outside softwares (like controller plugins) not written expecially in javascript?:kaoback:
this one for example was an api to connect an usb controller to your pc and let...
It's very hard to follow the Project Recruitment Rules and Guidelines... because it's not a game. It's a service for the developers.
We're making a script for Rpg Maker VX (and ACE) that will help you to add achievements/records in your game. In only one place.
It's the first time that is...
Hi Guys !
We're making a script for Rpg Maker VX (and ACE) that will help you to add achievements/records in your game. In only one place.
It's the first time that is made a script like this for Rpg Maker Games. Now there aren't scripts that make this.
The script is ... mhm... 80%...
Hi!
I'm new to RPG Maker MV. I have a background in JavaScript, HTML, and SVG. Not so much with the HTML5 Canvas or Pixijs. I was hoping someone could point me in the right direction in terms of API documentation or examples. I'd like to create a custom map transition. It involves controlling...
Apologies if this is the wrong place for this, but I'm trying out VX Ace and I see that it has a custom implementation of Ruby for the scripting. I'm coming from Unity and Monogame but I've done a bit of python and that seems pretty similar. From what I've seen it looks fairly robust and I was...
Hi Everyone,
Looking for this everywhere but unable to find it, I followed the instructions on the Help documentation to export the game to android, but I was wondering if I have installed on my computer several API versions(from 15 to 23) and I do the export is this APK compatible with...
I'd like to create my own battle system and I'm looking on some direction for moving forward on it.
I'd like to move away from turn based battles (at least visually) and make it more of a tick based system.
I want the enemy to attack every X ticks and I want the user to be able to attack...
GameJolt achievement plugin for RPG Maker MV
This plugin adds support for the GameJolt Achievement API to RPG Maker MV games. This API allows you to reward your players with online trophies and highscores that will show up on the GameJolt site and give your players EXP there. This is a great...
Can you communicate with a server from within a game?
I don't know about any limitations in MV, but if there is none, you should be able to read data from an external server that delivers JSON. Could you also do API calls as well?
I am a professional programmer who never touched Ruby before, and I'm learning the ropes of the language AND the library while developing my first game. While Ruby itself poses no problem at all (it's a pretty language indeed, quite logical, with lots of documentation and examples online), the...
Hey there,
I always wondered if there is something like an official scripting API documentation or at least some good tutorials that show the possibilities of RPGM Scripting?
Any help would be appreciated.
I have an idea, I am making low polygon 3D resources for a package in itch. but it occurred to me that I could export these as images and make MV / MZ compatible tilesets. What do you think of this?
I hate seeing threads where less-experienced user's ask for an opinion of their project, and the thread is full of negative feedback by others who are clearly not the target audience. I feel bad for the OP, and I hope they understand that no game can appeal to everyone.
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