armor

  1. Alexander Amnell

    Importance of Literal Equipment

       I've been working on battles and balance a lot recently and one thing I've been considering is the importance of having legit equipment such as weapons, armor headgear and shields and such. Now obviously in a game where you are wandering around fighting people or monsters the characters are...
  2. nathanlink169

    Weapons and Armour

    Good afternoon ladies and gentlemen, boys and girl, children of all ages. The default weapons and armo(u)r set in every new project of RPG Maker VX Ace don't have much variety. I'm looking for some new, cool, interesting ideas for the two which could be used (preferably without a script)...
  3. KD Games

    Icons Request - Existing Actor Icons

    Hey everyone, KD needs some help again! This one's for the older RMers (GrandmaDeb will know for sure >.>) A few years ago, in the VX days, I stumbled across some Icons. These were no ordinary icons... no. The Icons resembled the default VX actor's Armor, Hair, Helms, etc. An example is...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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