Finally, my new pack Futuristic Outlands was released. Find it on the RpgMaker DLC store or Steam(MZ) / Steam(MV).
With the Futuristic Outlands pack you can finally create exciting environments for your heroes to explore - colorful forests, rough mountain areas, luminous lakes...
Is there a template or tutorial for how to make add on parts for the character generator to make character packs?
Would I break the generator by making new face parts for the face image maker in a different style?
Sorry for all my dumb questions. I just wanna expand my asset making capabilities.
I have created a lot of 8bit and 16bit assets for Rpgmaker MV/MZ and want to share with you. They can be used and changed to one's needs. BUT, CD-I fanart may not be used for games that are sold.
I'm new to this and am willing to listen to complains, ideas and advice.
I took advice from another on here, and will only be posting my creations in this thread from now on!
Thank you to anyone that follows along in this journey of mine!
As always, please take what you want. Credit is not needed, but much appreciated!
Hello all! I'm posting one of my resource packs that I created some time ago for MV. They are free to use for both commercial and personal. You can modify them as you wish. Just please credit me if you use for commercial project. Also, if you like what you see, please consider donating on my...
Hi. I recently got RPG Maker VX Ace Lite to make silly meme fight to show my friends, but I'm having issues. The battle background I try to import is so small it just sits in the corner, and my enemy sprites are so large that I can't show anything more than a belt buckle. Any advice?
Hello, and welcome to my thread! I wanted to make a pokemon fangame a while ago but felt it would be a bit tough for me, since I know virtually nothing about scripting and don't know any plugins for pokemon battles. In the future, I may try to make the fangame of my dreams, but I at least want...
I found some icon sets that I would like to purchase but I just recently found out that RPG Maker MV uses 32x32 Icons? If that's the case I assume I would not be able to use these 16x16 or 24x24 icons without doing some kind of upscaling? I also have no idea how to do that so it might just be a...
Sometimes I make stuff, and I figured I should make a place for that, so other people can use them too. Use them if you feel like it.
I also don't take requests or commissions (though suggestions are always welcome). Don't expect anything from this, other than what's already there, and you...
Do someone know if im allowed to use the animations of the rpg makers as placeholder in other game maker engines and Show it on YouTube for commercial videos?
I know that its illegal to use the assets in other commercial Game makers projects, but is it illegal to show non commercial Games...
Storytellers is a project I've been trying to work on a while now in my personal time. It is a series of asset packs (mainly character packs) that I've been hoping to make. For those packs I have designed my own custom sprites. I am making the bases of these sprites available for others to use...
Hello! I've recently released a demo for my game Panacea. I made all of the 2D illustrations myself but, when it comes to the pixel art, I mostly had to use free assets with creative commons (except for the character sprites, trees and outside view hotel, which I made myself). Honestly, I'd love...
Hey all, so I have a generally basic question - do you / would you play games made with RTP (that is, the default assets that come with RPG Maker?) I do, and have. I have even bought and enjoyed some that use a lot of RTP. To me, if the game-play and/or story are good them I tend not to care so...
I've checked ******* tier, and I find some wording a bit vague to my understanding
1$ gives you
Access all regular patron releases- -- including the entire archive
5$ gives you
New expansion packs as I release them!
10$ gives you
Access to all new releases as I release them...
This is my collection of original assets made for RPG Maker MV. If you are looking for similar stuff, there is also my XP Thread and my general Thread.
I have been working on creating original pixel art (and drawn sprites) for quite a while now. As you will see, the styles I like to...
I create some Horror Overlays and Game Over Screens.
Free to use in any Projects. You can edit the Overlays.
Please dont share or sell this Assets. Credit: "Kouske" or "Kentaro"
All Pictures are in .png with a Res of 816x624 px.
You can use the Overlays with a...
Jaases Non-Generator Face Workshop
"Only use when needed."
Now you can send me requests of your face recommendations!
[ You can't use when all slots are filled. ]
One more thing.
Write the rates of your recommendations:
H = Very hard [...
Hi there. :)
Since a few days I am developing a big tile set in Cyberpunk/Sci-Fi style.
The first released package will be only the inner part.
Are there any who are interested in improvements and suggestions?
What would you like?
There is still a lot to do, only the time is missing.
Resource Type: Sprite recolor, face, side view battler
Maker Format: MV
Art Style: Open to any
I am new to rpg maker and am starting making an adventure (like so many others). I am hitting a road block when it comes to actor assets.
What I am looking for is:
Is it okay to post links to your game when its completed in the profile posts here? I'm wondering because I've never done it out of concern it may come off as gauche, or may be against some rule or something, but I've seen others do it.
Okay... I went and got examined... apparently I have had 'cardiac events'. But the current problem is a bit of inflammation around my heart, and in airways. So... got some medication and two days off work. Yay.
I know what's about to happen, but I wanna say it anyway... why do people laugh react the most general of statements? like I saw someone on here ask about something and get laugh reacted. reminds of facebook. I'll see someone say "I had a sandwich for lunch." and you'll see 5 likes a like 2 laugh reacts. the internet is an odd space.