1. Purzelkater

    CBAM - Cloud Based Asynchronous Multiplayer

    CBAM V0.9.2 by Purzelkater Introduction The CBAM system gives you the ability to create asynchronous multiplayer games with server based savegame storage. If you don't know what asynchronous multiplayer means, take a look at the FAQ. To use CBAM you need - beside the RPG Maker MV of...
  2. Purzelkater

    [Tutorial] CBAM - Cloud Based Asynchronous Multiplayer

      Tutorial - Part 1: Installation & Basics With this tutorial I will give you some guides how CBAM can be used. Well, to be fair, English is not my native language so there may be some misspellings and most screenshots will be on German too. But don't worry, the plugin and the scripts...
  3. Purzelkater

    CBAM - Cloud Based Asynchronous Multiplayer

    Hi everybody! Based on my Cloud Manager plugin I'm working on a full cloud based asychronous multiplayer plugin. First I was thought about it to use a map as customized title screen, but now I'd like to expand the normal title screen and handle as much as possible with the plugin and without...
  4. Purzelkater

    Switch player character / local asynchronous multiplayer

    Greetings! I hope this is the right place to ask my question. I'm a programmer for over 20 years now, but I have no experience with RPG Maker (well, have just made some first steps with the trials) so I don't know what's possible and how difficult it would be. I know there are some...
  5. SilverDash

    [Solved] FaceGraphics invisible, how to draw it?

    I have this code in a window: this.drawActorFace(actor, 0, 0, 144, 144); // no image is drawn. This method is from Window_Base.Of course no image is drawn because, Javascript loads them asynchronously in the RM code further down the road (in the ImageManager). So basically, I need to somehow...

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When there's a will, there's a lifehack. :ninja:

Before i mess with battle UI further, does it look decent enough? :hswt:
Free MZ? That's good. I should go try it out then.
Let's see if I can make it in time xD

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