1. RMMZ Looking for an ATB - System for MZ

    I'm searching for a FREE ATB system for MZ. I'm aware of Visu Stella, but it costs money so... yeah... thanks for reading xD Here: https://forums.rpgmakerweb.com/index.php?threads/devils-dungeon-development-and-idea-threat.129286/#post-1132910
  2. DoubleX RMMV Superlative ATB

    Note While this plugin's already fully functional, there are still many more modules to be implemented, so the feature set isn't complete yet. Purpose To be the most flexible, performant and powerful ATB system framework with the greatest amount of freedom while being user-friendly...
  3. Lex1253

    MOGHunter Chrono Engine Battle Abort?

    Hi! So, I've been using MOGHunter's Chrono Engine for a while, and I've been trying to make a sparring system/Evented Battle Abort. The closest I've gotten was to fade out the screen and turn off the Chrono Engine, but this doesn't help, as it locks up everything, not allowing any events to...
  4. Benjomin

    RMMV Project Nullus (Concept Demo)

    Will you survive the Nullus Manor? After a near fatal collision with a deer on a backwoods road, Noa finds herself at an eerie manor in search of help. Project Nullus started as an idea I had for a combat system and evolved into this JRPG-ish Horror Survival thing. Players will explore the...
  5. TheGameAfter

    MV Battle System - Resources (TGA)

    Hey game makers, After taking some time to continue working on my own game I'm back with a list of all the 'Battle System' developers can use for their games. Please note I'm doing this in order to save you time looking around for each of the systems below, you will still need to check for...
  6. ATB Gauge with Hud Maker?

    Hello :-) I tried all day to find the "value"-Formula to create an ATB-Gauge with the Hud maker. For displaying the HP Bar it's: current value: $gameParty.leader().hp max value: $gameParty.leader().mhp and boom, there is a healtbar. But what on earth are the value's to create an ATB-Bar? I...
  7. masanobu91

    Yanfly atb gauge lenght? Elly's ATB bug? Heeelp T.T

    Hello everyone, Can anyone tell me if it's possible to change the width of the gauges with yanfly atb system? I tried elly's atb and it works amazingly but it has a bug with the casting animation: If the actor gets hit or selected during the casting it stops the motion. OR if the motion is set...
  8. KrimsonKatt

    YEP ATB not working

    Okay, I know what you're going to say. "But KrimsonKatt! Isn't YEP ATB is no longer supported! Of course it doesn't work!" I know that. However, there aren't that many options for ATB systems in MV, and I have continued to use Yanfly's ATB many times in many games, and it has always worked...
  9. Yanfly ATB Plug-In Casting Time Question

    Hey everybody, I hope this is the right place to post this but, I have a problem (need ideas) on what to do with Yanfly's ATB Battle System. Basically, I've got everything else running perfect and pretty but, my only grip is there doesn't seem to be a way to manually change a character's charge...
  10. nathanlink169

    Yanfly ATB Battle System - Skill Speed

    Hello. Yanfly's ATB Battle system gives every battler a new gauge that fills up real-time. When the gauge is filled up, that battler will be able to select their ability. They will then charge up their ability: once this has finished charging, they will then execute the ability. The edit that...
  11. Milennin

    [YEP_X_BattleSysATB] - Player ATB gauge moving super slow

    Been working on this game for a while with Yanfly's BattleATB. Has been working just fine, until today, when I go into battle and my player ATB gauge is crawling up at a snail's pace. Setting his Agility to 9999 does not change a thing, it remains to charge at super low speed. The enemies I've...
  12. Hisao Shou

    RMVXA Made Of Dirt

    I continue living this cyclical quiet life, but these strange yet familiar dreams of mine keep appearing...This game contains implicit, but not explicit, scenes Warning This game contains implicit, but not explicit scenes / subjects / hints of multiple sensitive themes as: Blood Reference...
  13. ATB Interrupt Condition Javascript [Yanfly ATB]

    Hey, looking for some help in regards to an ATB interrupt condition in Yanfly's ATB. <ATB Interrupt Eval> if () { interrupt = true; } </ATB Interrupt Eval> Here's the format I've been presented with, unfortunately, I have very little knowledge in regards to javascript and...
  14. dotKuhn

    'Wait' Battle command

    I'm using Moghunters' ATB Battle system and Cooperation Skills (Link: https://atelierrgss.wordpress.com/rgss3-active-time-battle/) The thing is, there are 3 avaibles ATB: -Wait: ATB Stops during player turns -Semi: ATB Stops ONLY during a command window or target selection) -Full: ATB never...
  15. Warrior_Corporation

    How to make enemies respawn in MogHunter ATB system

    I've seen that the MogHunter ATB battle system is very good but when the enemies die they do not come back, how to create a respawn after a while? Note: This is the ATB of the chrono engine. System: https://atelierrgss.wordpress.com/rmv-chrono-engine/
  16. Starmage

    RMMV Tall Tales of Fall

    Features: - Fast-paced ATB battle system. - Choose among four characters to start the game and perceive the story with. - Delve into an atmosphere of mystery and wonder. - Immersive and atmospheric places and dungeons. - Secret boss fights and many more! Credits: Graphics: Jason Perry...
  17. Ameer

    Sumrndmdde's Hud Maker and Yanfly's Atb

    Hey i am using Yanfly Atb and Sumrndmdde's Hud Maker so i wan't to make some Gauges for Atb can someone tell me what script i should use in max value and in base value
  18. Cerderic


    I'm pretty new to MV so I'm sorry if something like this already exists. (Obviously it's better for me if already does.) Basically looking to make the attack function in battle automatic. So basic attack would run as ATB (the delay between attacks would be based on weapon type), and the player...
  19. RMMV Therassia

    Welcome to Therassia Our World of Therassia finds itself upon interesting times. Her story, familiar, one retold throughout the ages. The Gods are quiet, still. Have they abandoned their people? Have they forsaken this world? Kings and Queens struggle for power. Empires rise. Tyrants are born...
  20. FF 4-9's ATB? (MV)

    I am looking for an ATB plugin in which the battle doesn't stop when a characters gauge is filled, therefore allowing you to switch between characters.

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Progress on one of my projects has been slow, but I'm at a spot now where I feel like sharing the four main characters.

From left to right we have: Amabel, Tibby, Dusty, and Wren.

I'm in a much better mood about my game than I was 2-3 days ago. I keep switching between sideview and front because of the amount of assets needed for side (I'm drawing it all myself)... but I've decided to stick with front, for my own sanity. sidenote... people, planning is important. I've spent so long on just getting my game's ideas off the ground because I didn't plan ahead.

"Fight me."
I'll finally wash my clothes today!
SA46ATTACK.gif :kaojoy:New Arab character in action.

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