Note
This plugin's available for commercial use
Purpose
Lets users set some states updating turns per specified seconds
Games using this plugin
None so far
Notetags
Plugin Calls
Configuration
Video
Note that this plugin doesn't show the state turn...
Note
This plugin's available for commercial use
Purpose
Lets users set some keys to force run/stop the atb frame update
Games using this plugin
None so far
Configurations
Plugin Calls
Video
Prerequisites
Plugins:
1. DoubleX RMMV Popularized...
Note
This plugin's available for commercial use
Purpose
Lets users show the battle turn clock, unit and count in battle
Games using this plugin
None so far
Configurations
Plugin Calls
Video
Prerequisites
Plugins:
1. DoubleX RMMV Popularized...
Note
This plugin's available for commercial use
Purpose
Lets users switch the battle system to mimic charge turn battle
Games using this plugin
None so far
Configurations
Plugin Calls
Video
Prerequisites
Plugins:
1. DoubleX RMMV Popularized...
Related topics
Solid understanding on writing ATB(Active Time Battle) system plugins
Thorough Comprehension on writing ATB(Active Time Battle) system plugins(Possibly upcoming)
Goal
Shares my experiences and understandings on writing a basic ATB system plugin and their addons...
I'm using Yanfly's ATB plugin for my game and I'm running into a problem. My states and buffs have a turn time and since its an ATB battle system, they are obviously now tick-based. However, the buffs and states are ending too quickly. With an attack buff of 5 turns, for example, I can barely...
Hi there,
As you can see, I am having problems with Moghunter's ATB system. Instead of using Moghunter's Battle HUD option: Command_Layout, I set it to be Default battle system. It worked at first, however after installing the Moghunter's ATB system, the commands are not in the screen during...
Hey there peeps, me again with some dire need of assistance. The first one I'm trying to tackle shouldn't be too hard, but I'm not a scripting master here, so...
I'm using Yami's Classic ATB with Theo's Animated Battlers, I have the ATB bar on the enemies, but I'm also trying to have it so the...
Note
This plugin's available for commercial use
Purpose
Lets users alter individual battlers' atb value on battle start
Games using this plugin
None so far
Notetags
Plugin Calls
Prerequisites
Plugins:
1. DoubleX RMMV Popularized ATB Core
Abilities...
Note
This plugin's available for commercial use
Purpose
Lets users alter individual battlers' atb rate by data notetags
Games using this plugin
None so far
Notetags
Plugin Calls
Prerequisites
Plugins:
1. DoubleX RMMV Popularized ATB Core
Abilities...
Note
This plugin's available for commercial use
Purpose
Lets users calls some common events at some specific atb timing
Games using this plugin
None so far
Configurations
Plugin Calls
Prerequisites
Plugins:
1. DoubleX RMMV Popularized ATB Core
Abilities...
Note
This plugin's available for commercial use
Purpose
Lets users multiply the max turn unit by the number of battlers
Games using this plugin
None so far
Configurations
Plugin Calls
Prerequisites
Plugins:
1. DoubleX RMMV Popularized ATB Core...
Note
This plugin's available for commercial use
Purpose
Lets users add SE to be played when battlers become able to act
Games using this plugin
None so far
Configurations
Notetags
Plugin Calls
Video
Prerequisites
Plugins:
1. DoubleX...
Note
This plugin's available for commercial use
For those using this plugin as a learning tool, Basic knowledge on writing ATB(Active Time Battle) system plugins may help :)
Purpose
To be an easy, simple and user-friendly, yet powerful atb system
Serves as the core plugin implementing all atb...
I have a quick question for the ATB plugin that I couldn't find an answer for. Now, in my project, characters have a speed stat from 1-30. While speed for characters past 20 speed seems to work fine, when it gets to 10 or below, characters start to move excruciatingly slow. Like, it seems...
Disclaimer: I did this mostly as a learning experiment for RPG Maker MV, but it should also be usuable. Perhaps something similar is even already implemented in some of the core plugins, I didn't check.
Anyway!
This is a pretty straightforward script that works nicely in a...
Scripts that may be causing the issue:
YSA Battle System: Classical ATB
Yanfly Ace Battle Engine
Whenever an enemy stuns one of the players, if the targeting menu was active and I clicked either confirm or cancel, the game would crash and give me this message:
Script 'Classical ATB from...
Note
For scripters going to learn from this script, reading how to write an atb system script first can help quite a lot.
Purpose
Aids other scripters to learn how atb system addon dependency can be solved
Script Calls
Configurations
Games Using This Script
None so far...
Note
For scripters going to learn from this script, reading how to write an atb system script first can help quite a lot.
Purpose
Aids other scripters to learn how a basic atb system addon can be written
Configurations
Games Using This Script
None so far
Video...
Hey guys
I have been looking but cant find this anywhere! if its out there then YAY! can you link me to it,
But I want a Atb system. Now most have individual bars I just want one bar that shows the characters portrates moving on it. Once they reach the end of the bar its the characters...
Are we allowed to post about non-RPG Maker games? And, if so, would any of you be interested in a short, proof of concept type non-euclidian puzzle game?
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
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