I'm trying to get leaves to flutter across the screen using Moghunter's Weather EX and I copied the following command from Moghunter's plugin demo:
All I changed was the second string from a 0 to a 1, though I tested it with post variables.
Instead of having leaves across the whole screen they...
Hello all! Long time reader, first-time poster. I'm wondering if it's possible to create some sort of add-on plugin, or adapt the LMBS plugin itself, to work with a visible hotbar instead of assigning skills to clunky directional/jumping/skill button combos and playing the memory game? I love...
I'm using MOG's Time System plugin which can be found here: https://atelierrgss.wordpress.com/rmv-time-system/
I have a 28 day month and 13 month calendar which is the international fixed calendar. Info found here: https://en.wikipedia.org/wiki/International_Fixed_Calendar
Hi all! I was just wondering if somebody could help me edit a minor script in Mog Hunter's Battle hud plugin. I am using this in conjuction with yanfly's battle engine core and action seq packs.
I tried contacting Mog Hunter tru email but havent received any response yet.
The problem is...
As typed above, I have made a Battle Hud for RM VX Ace with compatibility with MOG's/ Atelier's awesome Battle HUD Ex Script:
You can them here:
Anyway, here is the HUD I made free for Non and Commercial Use. Credits is a MUST. n_n
Okay, I am doing a few experiments on MOG/Atelier's Scripts to make my project awesome. Anyway, I was trying to do a Zell's duel system like in FF8.
However,the chaining was fine but it seems like the skill will be used even if it was unlearned. So anyone can help me with this...
As you can see, I am having problems with Moghunter's ATB system. Instead of using Moghunter's Battle HUD option: Command_Layout, I set it to be Default battle system. It worked at first, however after installing the Moghunter's ATB system, the commands are not in the screen during...
Hi, I was wondering if any clever scripters could lend a hand with this problem. I am having trouble getting Todds autosave to work nicely with the Atelier MOG_Scene_File_A savescreen GUI.
The Atelier script has custom variables for time, location and other data. Todds script just creates a...
I'm new here please excuse my noob question.
I just downloaded Moghunter's HUD pack from here http://www.atelier-rgss.com/RGSS/Battle/ACE_BAT23.html,
I'm able to run the demo and see the HUDS, but how do I add them to my own project?
Do I need to copy some files from the demo pack? Or is...
So, uh... where's the RPG Maker MZ update with the MV animation system? Is there a release date confirmed?
Also I'm kind of brave enough to admit this. I... I have a crush on Sephiroth.
Please don't call me anything offensive. I'm naturally crazy.
thanks to a lot of lunatic coding... my game finally has a stun mechanic that I feel really good about. damage enemy's mental psyche (mp), and once empty, hitting with certain attacks trigger combos that can stack the damage.
Waiting for the 1.40 update before testing out my copy of MZ so that I don't end up adding unnecessary work to my plate. Meanwhile the current fourth draft for my story is taking shape, and I'm fleshing out the lore as I realize how things would make better sense here and there for the world that I'm building.
Just found out about your complications. I'm so sorry that you're going through this. I wish I could do something substantial for you, but our distance from each other makes that an impossibility. Still, if you ever need to talk or vent, I'm here.