attack formulas

  1. goldrat1

    How to have stronger enemy attacks depending on damage taken last turn?

    Hi, RPGMaker Forums! I've recently tried to create a system that would increase the attack damage of a skill an enemy uses depending on the percentage of the enemy's health that was lost in the last turn. Unfortunately, my system causes crashes, and I'm wondering how I could go about doing this...
  2. Telemindred

    Help with attack skills

    So I've been messing around with the damage formulas for a bit, but I still don't fully understand them. I tried doing basic stuff in order to create an attack that I could predict the damage of as the developer (even created test characters and monsters with specific attack stats that I could...
  3. razluna

    Character keeps taking no damage, how do I fix that?

    I've posted the information below about my stats, I don't know why but when I test battles my characters are taking no damage and dishing out a LOT of damage, over 250 of damage, which I don't think should be possible considering the low stats and how the formula is still default. When I do the...
  4. Dimitri N.

    Damage formula based on weapon?

    Hi everyone! I'd like to change the basic attack formula depending on the weapon the character is using. Anyone knows how to do that?
  5. Skytor

    Attack formula for multiple actors

    Hi, So I've been working on a project to make an empowering ability and its been a bit finicky so far. (I would put all of the common events and stuff so far, but it would take way too long!) so i am now working on the attack formula for the spells. When you empower yourself you are given the...
  6. HopeFragment

    How to make two attacks

    There are two skills I'm having trouble figuring out how to make so I'll ask for help with both on the same post. The first one I need help with is I want a skill that works like Facade from Pokemon. In Pokemon, Facade is a move that does a certain amount of damage normally, but does double...

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