Hello, I'd like to know if there is any method or script that will allow me to choose the order in which my party members attack. It gets a bit annoying having one member use "revive" while the other one heals afterwards, only to have the order switched around. Thanks!
So I've got a monster who has an attack that causes paralysis. Is there a way that I can make it so that it can't use that attack when the target is already paralyzed?
I'm going to assume this is going to need some kind of script or note.
Hi, I've got an enemy attack that calls for a common event to take away one of a specific item from the victim. So, basically a thief attack.
But, what about when the player doesn't have that item? Is there a way to make that attack conditional depending on whether or not the object is in the...
Hello. I am looking for attack animations sprite sheets to use in my web based rpg games.
I found very nice ones on wordpress blog , username mrbubblewand
Can you please quote and reply me back with the links?
My games are similar to Pokemon games
I have attached an example...
So I have a variety of weapons that increase stats based on things you do in the game. Saves, time, escapes, etc. How would I go about setting a cap to these stats?
Here's an example:
atk = $gameSystem.saveCount() / 3;
This takes the amount...
Ok so I'm TRYING to use the Falcao Pearl ABS Script (here: http://www.rpgmakercentral.com/topic/8809-falcao-pearl-abs-liquid-v3-update/) but even though I'm following the instructions exactly I still find many problems. If anyone is familiar with this script I would greatly appreciate the help...
I've reached a problem regarding battle animations. One frame in an attack animation is supposed to be a multiple of 64x64, and the character I'm animating for needs to be 128x128, since he is slightly taller than 64 pixels. However, when I input the sprite sheet into RPG maker, it looks like...
So I want to create a state that has the class gain Attack Power based on how high his TP is. Higher TP = more Attack Power. I have all of Yanfly's plugins (among others).
How would I go about doing this?
*edit* The answer I came up with thanks to the help of Kiriseo is this formula within...
SEK_AttackCountAndFormula - v 3.3
Counts uses of skills and attacks and adds a bonus damage formula.
You can also learn skills after using x times a skill or a weapon.
- You can see how many times an actor uses a skill, save the counter to a variable and...
Anime Fighting Fantasy
Genre: Role-Playing Game
Engine: Rpgmaker Vx Ace
Sideview ATB Battle, Classic old school fights, Fast paced battles, with intricate strategy, and vicious enemies.
Sakura the half demon has lived in Cherry Blossom...
I was wondering if there is a way to apply "Attack times +" trait to physical skills. As far as I know, this can only apply to normal attacks.
I've tried adding "Normal attack" state to physical skills, but couldn't manage to make it hit more times.
Hi guys currently doing some damage database work and one of skills I have for setup is the normal attacks currently have 4 types of them
apower - (a.atk * 4 - b.def * 2 ) , add state attack 130%, variance 20%
bpower - (a.atk * 4 - b.def * 2 ) , add state attack 145%, variance 20%...
Made for a request here.
This script cancel the result log display of certain skill/item in the battle message log.
Monster Name suffered 100 damage.
Monster Name evaded your attack.
This is useful for those who want to make skills and formula doing stuffs outside of normal attack and...
Here's the tutorial for a simple randomizer. It can be used if you want a chest to contain a random item, if you want your character to learn a random ability or whatever you want, but, for this tutorial, I'll teach you to create a chest that gives random items.
1 - Open the common events tab...
I want to know if someone genius could make a plugin to be able to start a pre emptive / surprise attack on enemies when needeed?
Right now its seem it's only a math random in the rpg_manager.js that control that.
But I would love (and im sure a lot of people want too) that in...
Everything in the title :
How to setup an attack command that I can Choose one member of my team or enemy?
Right now my Attack can only select a enemy ? or I can change the setup to select only my team member?
But How can I setup an attack where I can select anyone on the...
Hi guys, I've been looking around for a script which allows different sound effects for actors being attacked in battle. So far I've looked at DP3's Actor Voices In Battle script but that's far more than what I'm after, I simply need more than one sound effect so actor 1 shouts "Ow!" actor 2...
I know this was months ago, but I don't completely understand the lunatic states program (how you set it up). I just want to apply a stone state (and death) to a character after x amount of time. Can you show me an example of how to set it up?