1. I can play mp3s in MZ but I don't know which scriptcalls pause, stop, or adjust the volume for them.

    Either of these scriptcalls will play an mp3 (instead of an ogg). option one var audio = new Audio("audio/BGM/test.mp3"); audio.play(); option two var audio = document.createElement("audio"); audio.src = "audio/BGM/test.mp3"; audio.play(); However, I do not yet know which corresponding...
  2. SpikerMan87

    RMMZ Microphone Detection

    I'm working on a horror game, and I was curious if there was a way to have a microphone detection system where if a person has a microphone set up that if the person in real life says something, or makes any kind of noise from the microphone, doesn't matter what they say, that the game can...
  3. ramza

    Old Projects Suddenly have no sound

    Good day. Recently I've run into a strange issue where my MZ test projects have no sound. On my desktop, there appeared to have been some sort of engine update, as it popped an announcement window when I opened it. After that, any time I test play the project there is no sound. It had worked...
  4. Ms Littlefish

    Ms Littlefish's RPG Maker XP Remasters

    Hi Friends! I do love the MIDI sound of the OG XP tunes as well, but that fidelity does not always go together with the more modern sound formats you'll find with other RTP resources or DLCs. Plus, it's way too fun to arrange these MIDIs with some of my flair (thicc strings) and to master older...
  5. BlueLaceAgate

    When I import BGM music, it doesn't work in the playtest

    Hi. I've been experimenting with XP, and I think I did something wrong. I downloaded some random music used in other games (this is just for me, not to share with anyone), and then I imported it into RPG Maker XP and put it as the BGM for a map. It sounded just fine when I played it in the...
  6. (i'm not a dev) RPGMaker on phone don't have audio

    Hello, i tried to found a way to fix this alone but i can't found something to help me soo i'm here. i play RPG Maker games on my phone (samsung A3 2016) the first time i launched a game it worked fine but now i don't have audio on them (tested with native port, Joiplay and MaldiVes) i have...
  7. Synchromystic

    Pause music in MZ when not in focus?

    I've found posts that addressed this problem for previous editions of RPG Maker, but is there a plugin for MZ that will pause the game's audio when the game's window is not currently active? Some of my game ideas absolutely require that the audio stays in sync with the visual aspects / event...
  8. mfexplorer

    MZ Script calls reference

    I saw on one post a link to a Google Spreadsheet which has so many relevant script calls for MZ and how they work. But I failed to save the reference. Can anyone point me to it? And right now, I want to know if can store audio files in a JSON object or if I have a reference to an audio file on...
  9. Creta_Park

    FMOD_MV.js - FMOD engine integration plugin for MV

    FMOD_MV.js by Creta Park Download : GitHub repository This plugin integrated with FMOD by Firelight Technologies Pty Ltd. You can use industry-leading audio engine for RPG Maker MV. Currently it's on alpha version, it may not work as expected in any cases. What is FMOD? FMOD is an audio...
  10. LanuemAmero

    Free to use multi-genre music!

    Hi, I'm Lanuem Amero, music composer from Buenos Aires, Argentina. I wanted to share this couple songs I'm releasing for free use in my SoundCloud. There's a couple different genres so make sure to take a look because maybe the first one does not fit with what you were looking for but maybe...
  11. caethyril

    Bug Audio does not pause when game loses focus

    Seen in RMMZ core scripts up to the current version (v1.4.0). Edit 2021-12-09: as of v1.4.0, Effekseer pauses when the game is out of focus, but audio does not. The thread title and content have been updated to reflect this. (This thread was previously titled "Audio + Effekseer do not pause...
  12. orochii

    OZZ Randomized Sounds

    OZZ Randomized Sounds for MZ Part of the... Someday I'll get bored of this, but not today. Introduction So right now I'm doing a small game, and I wanted to do, among a lot of other stuff, to randomize sounds. Now, what do I mean by randomize sounds? Let me show you its features. Features...
  13. Use AI to make your own Music for your games!

    Hey Everyone, A friend and I have been working on a tool that lets anyone make their own music! We'd love to know what you think about it or what kind of features you think are missing to really make sure this thing is as useful as possible for Game Devs. Check us out at strofe.com! The...
  14. Makorie

    General "Play Audio" command sound delay

    Hello, After a bit of testing, I noticed a delay when using "Play [BGM or BGS]" commands, and the audio starting. The amount of time varies a little per track; while it is never over one second, the delay is noticeable, and can interfere with general timing when it comes to programming...
  15. MushroomCake28

    MUSH Sound Manager Module - Change System SE mid-game!

    MUSH Sound Manager Module [v.1.01] by MushroomCake28 Download Link: https://kamo-studio.itch.io/rpg-maker-mz-plugin-mush-sound-manager-module Introduction This is a conversion of my MV plugin to MZ. I do take advantage of the new plugin command system in MZ, so it should make this plugin more...
  16. Puffer

    RMMZ FMOD Engine integration for RPG Maker MV/MZ

    Audio is no doubt one of the most important aspect, yet often get overlooked so much. RPG Maker audio system for many years have always just "work", it play audio, change volume,pitch, etc. It get the job done, but it doesn't offer much stuff. Many game nowaday have adaptive audio that changed...
  17. Featherbrain

    (MV Conversion) MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc

    Original Plugin: https://forums.rpgmakerweb.com/index.php?threads/mush-audio-engine-spatial-audio-voice-acting-new-channels-etc.128741/ Now For MV! Introduction With permission and at the request of several others in the original thread, I am publicly releasing my quick-and-dirty MV...
  18. ccarmine

    MV - Play the same BGM & BGS as the map after a Choice

    Hi guys! I'd like the game to play the same BGM & BGS that i put in autoplay section of the map Here's what i'd like to do: I've made a common event with a choice --> when "Turn off", the BGM and BGS (that the game was playing) stop and then the game plays the tracks i chose for autoplay...
  19. DigitalWF

    Do I still need two audio files (.m4a and .ogg) for android export in RMMZ?

    I'm trying to make the game size as small as possible. Is there a way I can only use one audio file format for both the game to be running on android and PC? Maybe with a plugin?
  20. casper667

    [CGMZ] Menu Theme

    [CGMZ] Menu Theme By: Casper Gaming Last Update: August 14, 2023 Latest Version: 1.1.2 Adds a BGM to the menu. It will autoplay the previous BGM when exiting menu. The menu theme will persist through all different menus within the main menu (such as item, status, or save). Play a separate BGM...

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