I'm on a strict deadline (again) due to my pushy client. They wants an RPG game with low size which is suitable for android games. I did completed the project, but when it comes to sending the file, they rejected it because of the size (which is too big for them). I tried to delete some...
I'm currently converting my game to .apk with Android Studio. To compress the size used, I delete some of the unused libraries (because checking "Exclude Unused Files" on Deployment deletes my "not default libraries") and I figured out the audio file takes lots of sizes, so I delete the...
I put up a demo of my project so far and someone pointed out that I should have music in my demo. Currently the music is being worked on and might take awhile, but I was wondering if it's possible to put in audio files that I can change later without having to update every instance of it in the...
(sorry if this is in the wrong section)
I guess this is a simple noob quetion. I wanted to make my character say something when he evades, attacks and defends (like in many RPG's). ( I have the sound files)
Can you guys help me out?
Hello! My name is Hibarist and i'm a freelance composer. I wanted to share with you this little album that I made, it's called Crowded Beats and it contains 7 tracks, all of them are free to use for commercial and non-commercial projects! The only thing that I ask is that you credit me as...
Hello. Is there a script command that can return the filename of the currently playing bgm/bgs/me?
Edit: I'm aware of $dataMap.bgm.name but there are songs that would not be called through map properties.
I might have posted this in the wrong place - if so, sorry!
Anyways I was wondering how you can change the sound that plays right when you encounter an enemy. For example, by default when you encounter it will zoom in and the music will start playing. Can I make a sound effect play right when...
I've tried all the fixes. Using Preload Manager and Web Audio Cache, doesn't work. It preloads correctly but doesn't fix the issue. I also tried the DSE Audio Lag Fix pluggin and that just errors with "Reference Error - Decrypter is not defined".
When the game starts there is always...
I thought I'd put up a voice acting thread for anyone who needs it! I was an opera major in college, so I'm fairly good at singing and acting. Just let me know! :kaoluv: I can do female voices, low and high. I specialize in cutesy voices, though :kaothx:
(??I Don't know if this should go in tools or tutorials or ??)
Stagelight (Mac, Windows, Android)
Stagelight = DAW
A digital audio workstation or DAW is an electronic device or computer software application for recording, editing and producing audio files such as songs...
hi, so i created a web app, uploaded it to site and using webview, but no bgm is being played, the sound efx play tho?
if i dont launch the app from icon and use normal browser and type in url the audio works great.
but when i launch in app using webview no bgm cuz how rpg maker handles...
YME_LevelUpSe - Jan 14, 2016
Creator name: Yumineko
Plays a sound effect when level up
- Sound effect is played when level up where the text is displayed. (battle included)
- Short code length.
Put the name of the sound file as a value for "SE Name" parameter.
Note: For a...
hi, i really need to convert to m4a with bitrate etc that android understands, i cant get mobile bgm audio to work for some reason. i dont got plugins interfering either. and the sound efx work and i converted using same method as bgm? i need a free wav to m4a converter that works for mobile -...
Referenced script can be found here:
In simple terms, the script allows you to cross-fade two BGMs, where one fades out while another fades in. The author rigged it in a way where the second BGM is played as a BGS...
Hello there and welcome to my little box of music! Some of you may actually know me already and yes, I did have another thread in here before. However, I was so sloppy at updating it and keeping it nice that I decided to basically nuke it and start over with a new, better-looking topic. So here...
Consistent Audio (CA) v1.01
Author: Michael Morris @Blue Booth Studios
Hailed by some as "the most useful plugin of all time," Consistent Audio (CA) is one of two planned plugins for consistent map state between map transitions, saves, and loads (the second being Consistent...
BattleBgmContinue - Version 1.0.0 (2016/03/29)
Creator name: Triacontane
A continuation of battle bgm plugin
- When it plays the current battle BGM, if it's the same battle bgm as before, it will resume.
- And no plugin command.
Credit and Thanks: Triacontane
So I need a phoenix sound for my game (personal use) and I found one off the internet and downloaded it. I saved it as .ogg but the sound won't play when I try to add it to attacks. Does anyone know why this might be happening?
Welcome to my "Original Resource-Collection"
(My english isn't good and my native language is french.)
:thumbsup-left::thumbsup-left::thumbsup-left: ORIGINAL ArcheoFox Resources :thumbsup-right::thumbsup-right::thumbsup-right:
- Please credit myself with this name...