If you are working on your game and you are working with original sound effects, or you got some buddies to do some voice acting for you, may I direct your attention to this software as a alternative to audacity.
Nothing against audacity, its a great free software, but it does have its short...
Hello forum! I have a problem.I created an apk of my project,build succesfull,everything good,but when I run it on my phone it shows an error "Failed to load audio/bgm/filename.m4a".I tried
copying the oggs in the audio folder as well but it didn't work,It actually made it impossible to...
I made a game for Android and some testers say they have an error "You browser does not support web audio API"
I discovered that this only happens in versions 4.4 or lower, and It might be because of RAM too... Anyway, some forums says if I try to force to use audio in HTML5 it might fix the...
Recently I completed my RPGmaker MV game and decided to port it to android via Intel XDK. However after putting the
www folder into the xdk project and simulating the game I got a error that said unable to load heartofcorage.m4a. This is strange because the file specified in the error...
Hi guys, sry for my bad english.
I bought rpg maker mv some days ago. It's on V1.3.1.
I want to convert the game (or at least a Testgame) to APK fpr Android.
It doesn't work for me at all.
What i've tried:
Converting with XDK - with encodet RPGMakerMV-Resources:
Not sure if this is the right section to post this query in, but I've just bought the Creature sfx pack and I noticed the EULA is now different slightly to the older packs. Most notably, there's this line:
"Resources may be packaged with commercial or non-commercial games and shared as long...
So, I'm making a Radio Station type BGM, and it's currently 1:29 (hh:mm) long, and it won't play at all. (And actually, MV will not play any other audio file afterwards until a restart.)
Of course, it is in the format .ogg and it's in the correct folder. (Gees basic stuff.)
Today, we are featuring two absolutely must-have audio packs!
Are you tired of the same ol' RTP roar? Are you looking for a way to make your monsters sound menacing and powerful? Look no further than Creature SFX! Created by Joel Steudler, this large pack is filled to the brim with a...
For a newer version, go here:
This plugin lets you play audio at a certain location. The audios volume and pan will be determined based off the players distance from the audio...
Cecilia Music Player
A floating music player on the map scene, that the player can listen to and drag around on screen.
Bar showing how far along in the song you are
To use this script, you'll...
Hello! First of all, I'm using the RPG Maker 2k3 Version 1.11.
I think no one has asked this before. I know there is a way to loop tracks in VX, VX Ace and MV using the OGG format and the tags LOOPSTART and LOOPLENGTH. However, in RPG Maker 2003 I don't know if there is a way to loop tracks...
This plugin allows you to create items that play music on use.
The best use for this would be something like records in your inventory as key items,
or audio files that you use as clips for the player to listen to.
Plays music for specific items that...
Ever had trouble converting mp3's you find or like into m4a or ogg that RPG Maker MV uses. Well no more tears! Here's a solution
You can thank me later =-)
im getting some issues like having some audio delay when i play some bgm on rpg maker mv. For example, i have a background sound in a map. when i enter that map, it takes like 5/10 seconds until the bgm start playing :P (I can even walk until it does).
This happens on Rpg maker mv project...
So I'm making a small experimental game for me and my friends using resources from other games such as Final Fantasy and Earthbound, naturally I need a battle theme.
I go on YouTube and use this YouTube to MP3/.OGG converter to get an .ogg of Earthbound's battle theme. (It was 30 minutes long...
Cancel Sound Effect : v - 1.0
Creator : Chaucer
So, in short rpg maker MV allows you cancel sound effects already, but rpg maker MV also allows you to play more than one sound effect at a time, and if you want to cancel just a specific sound effect, without...
Hello everyone! I'm a long time lurker, but first time contributor to the forums. To get the point, I've been playing around with a weather system that relies on temperature, dewpoint, and weather chance. Basically, if the temperature is lower than the dewpoint and the weather chance is above...
So I really want to incorporate audio and sounds that aren't RTP into my MV project. But since I may end up taking my project commercial I want to make sure I won't run into any trouble with copyright.
I get that the safest bet is to record or mix your own sounds. But if I'm in a bind for a...
I just successfully tested changing music by region, and changing it between continents on the world map after getting on/off the airship. I had to override the default audio transitions with eventing to make it change smoothly but it worked.