auto-potion

  1. Animebryan

    Need help with Yanfly's Auto-Potion notetag

    So I have Yanfly's Auto-Potion notetag that I'm using but after reading through it, it seems to go off every time the character takes damage, which would waste off your potion supply pretty quickly. So I was wondering if someone knew how to add a condition so that it only goes off if HP falls...
  2. Animebryan

    Need Plugins for Auto-Potion, Auto-Phoenix & Auto-Med

    I need a set of plugins to produce the effects of 'Auto-Potion', 'Auto-Phoenix' & 'Auto-Med'. For those of you who don't play Final Fantasy X or aren't familiar with these abilities, I'll explain: Auto-Potion: When this 'State/Skill/Passive Ability' is possessed by a character & they are...

Latest Threads

Latest Posts

Latest Profile Posts

Finally finished my first big game since joining the forums! Please check out Petal Knights! https://forums.rpgmakerweb.com/index.php?threads/petal-knights-playable-now.117898/
Back home now :cutesmile:

Many thanks to all my fellow game devs. for all the support during this crazy time.

Feeling a bit rough but much better then bein' hospitalized at least.

Now time to get back to the code :D
Added skill ranges, and very basic implementation of scope, with a rule called "empty tile" that simply returns true if the selected tile is empty (has a battler), and false otherwise


This means movement range and attack ranges are all automatically implemented.

More info: https://himeworks.itch.io/grid-battle-system/devlog/167442/devlog-3-basic-skill-range
Stone masons are hard at work creating beautiful sculptures for your games...
When you realize @Kupotepo is a champion among RM Web users, and it all makes sense now:

Forum statistics

Threads
100,464
Messages
976,258
Members
132,082
Latest member
nwr
Top