Hello.
The beginning of my game is in a school, inicial cutscene is in a classroom. I created a single map with all of the school's interiors (classrooms, library, etc...). I have an autorun event for the inicial cutscene dialogue in the first classroom, and I wanted to have another one in...
I'm trying to make an event in a bar where the bartender walks out and the protagonist automatically walks to the left and takes his place. However, every time the bartender leaves and the protagonist takes his spot, he continues to do the automatic walking to the left. The event is set to...
I've been trying to make a parallel event that randomly plays BGM.
But the problem is that they play only for a minute and then fade out even though the song is longer than that.
Secondly, I've tried to do Switches so that the BGM event will deactivate when interacting with certain events...
Hi, I just started using rpg maker mv, so this probably has simple solution. But how do you give different type of answer to npc or event if clicked multiple times?
For some reason I really can't get self switch to work? Is there other ways.
Second question is how to make object disappear after...
Hi, I'm new here. Maybe its a common question but I can't find an specific solution for this. Sorry if it is a noobish question.
This is what I want to do:
Protag starts in a Temple > Protag leaves the Temple > Protag talks with an NPC who activate a switch> Protag returns to temple and a...
Hi there
I have some problem with autorun event.
Btw i hope i'm not post in wrong forum
Ok i make a game for mobile, today i'm test it using Redmi 5A (my phone) and the game run well.
But when i test it using my friend phone (Realme 5 Pro), the bug its happen:( , the bug is can't run autorun...
Hey everyone, this one should be simple, but I'm having issues figuring it out. I want to lock player movement while holding shift, like Diablo. I know autrun pauses movement, but I'm not sure how to make that work, and I don't want to lock any other commands. Thanks in advance.
So I've been making an event where the protagonist fights an enemy twice, before having a transition back to a safe space. However, he can't move afterwards. The character won't even turn to the sides, though I can open the menu.
Is there a reason for that?
Hi all,
I'm attempting to create a skill that upgrades a stat and expends items when used, then increases the required item that is used permanently.
I thought I had this solved, but unfortunately the common event I'm calling does not seem to increase the actor's stat at all. I suspect the...
Hey Community,
I'm currently developing a farming game. As far as now the stats are saved in a SelfVariable, now I wan't the event to load the specific image of the crop and then do nothing, but I can't you change the eventpage, cause then it's removing the image. If I leave the page open it...
So after this event is supposed to end (i have it set up to self switch) my character cant be moved and cant interact with anything, I assume ive got something set up wrong with the looping i did for my text question so if i could get some imput on what i did wrong (or alternate problems if i...
Hello all!
This is probably the simplest thing to do in RPG Maker MV, but it's the only thing I can't figure out how to do.
My NPC is in the middle of a room on Autorun. When my MC walks into the room, the NPC talks.
After this happens, I want my NPC to walk up, open the door, and walk through...
In an intro autorun cutscene, I'm trying to make a character move after they appear. The character appears, but does not move. Please tell me what I am doing wrong.
Here is my code:
Character that appears and should move (Character Appears 1)
Hey everybody,
I wanted to ask if there's a script call, which checks if an autorun event is running? I want to create a Hud with SumRndmDde's Hud Maker, which indicates that the player can't move at the moment.
Thank you :)
Dude, Where's My Autorun? Version 1.0
Created by Trihan
Introduction
Have you ever been test playing your game when all of a sudden the player couldn't move any more? Ah, crap, looks like you probably have an errant autorun event that's screwing things up. But this is a 500x500 map with 150...
Just curious if there is a way to trigger an event once every time you enter a map.
I'm aware it's done via using an erase event command afterwards, but I actually want to use the other pages of the event too.
So I'm curious if there's some way to erase the event page of an event, so I can make...
I'm currently trying out a test for an opening cutscene. The problem is, I'm only two weeks into using any sort of RPG product and therefore suffer from lack of experience. I've configured things thus far to run in one autorun event as the two events I had before, one autorun and one parallel...
Ok so, basically I have a script that can make an event flash repeatedly. Problem is, if I set the event to autorun the character can't move, so I'm looking for a way to get the event to run automatically without having the player to touch it or use an action button on it.
I recommend looking at the attached images for further explanation, but if you understand by my context alone, any help is appreciated.
I am currently doing a challenge in VX Ace over the next few days, and the deadline is approaching fast. I am attempting to reintroduce myself back into the...
I have an event that I have walking through a maze when I put it on action button, event touch or player touch it will follow all directions perfectly
however once I take it off action button, etc and put it on autorun or parallel it will do the first 5 steps and freeze everything
any Ideas...
Throné's final boss is weird. He is a guy holding a baby while fighting off attackers. I think his name was Santos. I might be thinking of someone else.
I think I've just about finished fighting the fight with the tileset I was most intimidated by for game jam. No pictures yet, the map isn't presentable, but I think the tileset will work! I'm very relieved XD
these 80+ gb updates on several years old games are the absolute worst. I just want to play for an hour or so before bed to unwind. Sorry, gotta spend that time downloading an update. Then my mods will be broken so I'll have to start over or wait for those to be updated to. Is a complete game within three years of the pay to be a beta tester period really to much to ask?
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