Hello, as title says, im making a game where have day/night system, i have a parallax map for day (base map, and other for shadows above the base map) and then a night parallax map with lights and shadows, but i dont know how can i make it work, how can i make parallax change from 'day shadows'...
Hello. I need some help setting the default black background on the game screen to a completely transparent background. The default black background I'm referring to is the one when there are no tiles placed on a map. I've found that all of the values of the game's canvas background colors are...
Howdy, I'm not sure if the plugins section is the best to put this in, but if there is one for this problem that I have, I would love to know~
I am making a side-scroller horror game, using the Paralax as the map itself. I wondered if there was a way to make the paralax the tileset-like...
I am trying to customize my game's windows with some Photoshop, plugins from Yanfly, Galv.
Everything had been fine until I checked the battle processing.
The box that shows skill use, damage taken,... has a dark background which is contrast to my other windows(white) and make it difficult to...
Background image, just beginning. This was made on Ibis X with a Samsung Tab A.
Very beginner quality.
One of my characters for a possible upcoming game with all original art. His name is Rano.
Same game, new character: Sela.
I'll be posting Anime, fan art, digital art, hand-drawn...
With permission from コミュ将 (com-sho), I'm reposting battlebacks that I edited from scenic parallaxes here.
Battlebacks types are swapped. Could fit for fantasy scenery, sci-fi/ space, horror/ psychological, natural
Two sizes are available: 1000x740 and 580x444
Note: Some battlebacks might not...
Hi! I want to create moving panorama background using hdri images. For example I want to create something like in Darkness Within: In Pursuit of Loath Nolder game. Is it possible using VNM? Also I'm absolute zero in scripting, so can anyone help me somehow? :)
I found this video:
I'm sharing simplistic backgrounds here since they're released under the Creative Commons Zero (CC0) license.
Backgrounds are originally released by ramses2099 at OpenGameArt, I've done edits suitable for battleback.
Total of 6 images- cave, desert, grass, ridge, road, snow
3 sizes are...
Here are some free backgrounds for you! They can be suitable for cutscenes, battle backgrounds, or visual novel-like stuff in general. Let me know if you'd like to use any of the works I post here in your commercial or non-commercial projects. I only request a copy of your game if you do so, or...
Hi everyone, I would like information on how to solve a problem.
I'm creating a "Word map" layer, and I wanted instead of using tilesets to set a background image in PNG and resize the map to the size of the image, which I did.
After that, to allow movement, I created an empty tileset and...
I've created a brand new Test project with only two plugins in it:
Playtime Window from JGreene found here.
and SRD_MenuBackgrounds from SumRndmDde found here.
I've set up the Menu Backgrounds correctly:
As required, in the Test project's image folder, I created a folder called...
From the details of background art, I think it looks similar to XP RTP battlebacks.
It could be of use for projects with specific or minimal setting. Maybe dark fantasy?
Battlebacks include: canyon 1-2, cloud, woods A-D
License - Public Domain
Credit not necessary, original artist...
I'm sharing RPG backgrounds by Nidhoggn here since they're released under the Creative Commons Zero (CC0) license.
Total of 10 images with parallax (9), no parallax for XP size
4 sizes are available: 640x320, 580x444, 1104x621, 1000x740
640x320 = RMXP | 580x444 = RMVA | 1104x621 = original |...
I'm sharing the battlebacks pack by Pixel-boy here since they're released under the Creative Commons Zero (CC0) license.
Total of 24 images. (12 battlebacks with a night version)
2 sizes are available: 640x320, 640x480
640x320 are cropped version of the original resolution and maybe use for...
After experimenting perspective paint tool, I've done two RTP edit sets of battlebacks.
Two styles are: standard, diorama | Both are in separate zip.
Both zips have the same amount of 54 images in both battlebacks folders.
Diorama has battleback blend. Side view battle screens from Reedo's...
I was thinking of gba Fire Emblem-like battlebacks while messing with perspective paint tool.
There are two sets with 2 types of battlebacks. Types are swapped. Both sets are separate zip.
battlebacks1 is 75% centered instead of at the top. Screen resolution width is ok up to 1000.
Boss battles - at least the final boss - often have their own battle music and maybe background.
In RPG Maker MV there is only the option to set one battle music in the database, which you can change later on
using events. But you have to change it back after the battle event or subsequent...
I did some scale work and cropping to fit in with RPG Maker XP.
These could be an alternative for a set of battlebacks.
Image format: jpeg (Icons: png)
Brick, Bridge, Castle, Castle2, Castle3, Cliff, Clouds, Crystals, CrystalTranslucent, DarkSpace, DemonCastle1, DemonCastle2...