1. Achishaler

    RMMV Need a plugin for assigning custom attacks to each character

    I need a plugin that allows for different kinds of hits and punches for each different character. I don't just want one default punch.
  2. RMMV I'm a dummy in need of some help!

    I'm a pretty tech-illiterate person and I just started messing with RMMV like two days ago. So I was messing around with the Victor Engine plugins and I was following his tutorial on making a Dragoon Jump skill. I'm pretty sure I followed it correctly however when I went to use the skill this...
  3. NinjaKittyProductions

    The Guard Skill... let's change it.

    Hello gamedevs, I do not know why it took me so long to even think of this, as I'm am sure (and others will point out ^_^) this topic probably already exist somewhere in the vastness that is the forums, but looking at the guard mechanic, that is to say the skill that calls the state, it seems...
  4. NinjaKittyProductions

    RMMV Specific Battle Parameters

    Hello gamers and devs, I have come today with a request. I am not sure if a plug-in is needed or if I could just events...which btw, I have tried already and cannot get it to work the way I would like so here I am. First off, let me say that the game idea involved has enemies on the map that...
  5. TheDrifter

    Any way to run an event immediately the moment a battle ends?

    Hi, I know SumRndmDde made a nifty plugin called Battle End Events, which lets you run events at the end of every battle, but unfortunately it's too slow. I need events to be run before the Item spoils & EXP / Level up messages appear. Is there a way to force an event to be run the moment that...
  6. tale

    RM2k RTP Animations, Battlebacks, and Monsters for XP

    Some scale work are involved to fit in with RPG Maker XP. Animations are scale 2x with nearest neighbor. These animations are suitable for projects with pixel aesthetics. Contains- Arrow, Axe, Barrier, Bite, Blow, Breath, Buff, Claw, Dark, Debuff, Earth, Explosion, Fire1-2, Holy, Ice, Other...
  7. greensdream

    How can I remove the "Items" option from the battle menu?

    I'd like to only have "attack," "guard," and "skills" available for the player to choose from in battle. Is there a way to do this without using another plugin? I'm trying to severely limit the number of plugins I use for my project, but in case it matters, I'm using YanFly's Core Engine and...
  8. MerlinCross

    Enemy TP - Do they have it and generate it?

    Unsure where to ask; do enemies generator TP much like Actors do? I ask this because my damage formulas take into account TP on the target. I made this mainly for the Player to weigh using TP or burning it for skills. The problem becomes I don't want monsters to have this extra bonus. So is...
  9. NinjaKittyProductions

    RMMZ Revive after battle...

    Hello game devs, Looking for a plugin or another way in order to revive all dead party members after battle. I would like for them to be revived back at 1 HP. Any help would be greatly appreciated =^_^=.
  10. tale

    Simplistic Style Battlebacks (3 Resolutions) [Public Domain]

    I'm sharing simplistic backgrounds here since they're released under the Creative Commons Zero (CC0) license. Backgrounds are originally released by ramses2099 at OpenGameArt, I've done edits suitable for battleback. Total of 6 images- cave, desert, grass, ridge, road, snow 3 sizes are...
  11. SpacemanFive

    RMMZ Alternate weapon sets

    If there isn't a plugin for this already, I was wondering if it's possible for anyone to make a plugin that gives actors the ability to equip more than one weapon set, which they can swap out in the menu and during battle. My original idea for this was inspired by the functionality in games like...
  12. NinjaKittyProductions

    RMMZ MP Gain System

    I will try my best to relate what I am looking for. I am looking for a plugin or method of sorts that would allow me to do the following: Start every battle with 0 MP. At the start of characters turn, the character receives 1 MP (or possibly more). MP maxes out at 10, so the character can take...
  13. RMMV How to eval for gained Exp?

    Hi all, I'm using SumRndmDde's Battle Popup Customizer (, as it allows for custom text to appear as a popup over the battler (damage recieved, TP gained, Missed attacks etc). My damage formulas include a small amount of gained Exp (as I want to...
  14. modify Hit Rate mid sequence

    Hi, i want to ask if there is any way to modify a skill hit rate mid of its Action Sequence? For example, it's a skill that will hit enemies 3 times, however i want to make so that 2 later hits only have 30% of chance to hit.
  15. Alistair

    AP - Enemy Action Control

    Enemy Action Control This plugin allows for greater control over the actions that enemies take during battle. By default we are limited to one condition per skill and the conditions given in the Maker do not include crucial things like checking if any enemy is afflicted by a state or not. To...
  16. Kokonaugt

    RMMV Changing the opacity for a specific window in battle

    Hey! I'm trying to remove transparency from all the assets in my games (or as much as possible) : I managed to make all of the menu windows that I know of opaque, except this very specific one that appears during attacks in battle. Do you know where I could edit the code to make it opaque...
  17. Iqus

    MV/MZ - INV TrackTroop - Change battle music depending on troopID

    Do you want your boss battles to use a different Background Music without having to use event commands? Are you planning on having riddle enemies that would use a different, more mysterious music track? This plugin allows you to specify different tracks for different enemy troop IDs. You can...
  18. caethyril

    Caethyril's MZ Plugins

    Caethyril's RMMZ Plugins Updated 2020-10-27: General - Cae_OnUseEffects v1.3 Looking for RPG Maker MV plugins? Click here! Features :kaohi: I've made some plugins for RPG Maker MZ! Here's a list of them with brief feature descriptions. The dates are when each plugin was last updated. For...
  19. Demonicplant

    [RPG Maker XP] Script that makes battle information look better?

    I've always hated the way that the battle system looks in rpg maker XP. The transparent character with text over it not only looks horrible but is hard to read. Does anyone know any battle scripts that doesn't change it drastically but improves it? Perhaps something that looks like Lisa the...
  20. KingKraken

    Trying to sort items types into separate battle commands?

    Hey everyone! I've been tinkering with a game where all it's skills are consumable items. At basic functionality it works perfect, but I'm trying to take it to the next level. A game about hoarding items is fine and dandy, but that can become really tedious to scroll through menus after some...

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Got the scam again this morning... Maybe a tirade will work better.
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