battler motion

  1. Lonewulf123

    Zoom Cast Animation

    Hello, I'm looking to create a zoom effect for an enemy as their cast animation. I'm using a front view battle system, and am looking for a way to apply a simple zoom effect before the character attacks. If anyone is familiar with LISA, this effect was used when some of the enemy characters...
  2. Miseryfactory77

    Please I beg of you help me with this Mog hunter battler motion yanfly battleengine plugin problem.

    Okay so I primarily use yanfly and mog hunter plugins with a touch of galvs sprinkled in their along with some other miscellaneous users but primarily mog and yanfly. I have had ZERO compatibility issues. However one very small issue has presented itself to me. To anybody familiar with the...

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A surprising number of plugins have appeared for MZ since last year. I'm currently making a "shopping list" so that I'll know what I need to test when I switch over to MZ later this year. Much of it is stuff updated from MV plugins, but there are also a good number of new things. It'll be fun to test it all out.
A little dental dilemma this week. One my temp crowns was sized incorrectly and needs some sanding. And dentist was out till Tuesday. Pain is minimal though. Hope everyone here is well. :)
Got like a sudden surge of wish lists overnight. :)
The theory has been proved. Based on an invisible image's data(the big red dot in the previous image), RM can identify different parts of an enemy and do something respectively. :kaojoy:
Ok.. coding what should be a simple "everyone is petrified and therefore dead, now go to game over screen" shouldn't involve needing to become Dr. J and dunking from the free throw line(my way of saying "jumping through hoops").

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