1. smegchaddeus

    How to make an enemy (or troop) shake using a script in a Common Event?

    Hello! Would anyone know how to make an enemy Battler Sprite (static) shake during a Battle Scene (front view) when a Common Event is triggered / called? I am successfully calling the Common Event, but I cannot figure out how to make an enemy (or the entire troop, doesn't matter) shake, because...
  2. Any Fat battlers Vibrato type style been created?

    I found vibrato battlers and a few others in a similar style. But I have yet to find any fat battlers or muscular either. Just wondering if they are out there somewhere for mv or mz.
  3. cheef

    RMMV How do I make common events affect DragonBones characters? Using KELYEP_Dragonbones and YEP_X_ActSeqPack1,2,3?

    Hello, I currently have very basic Dragonbones characters working for actors and enemies. (walk and skill but it's all I need for now) For the sake of visualization: Imagine an enemy that uses a skill to place a player in a black hole. This should disappear the character and skip the...
  4. lunarrosecrow

    Possible Types of Weapons?

    Hey guys I have a question I'm in the process of making a sci-fi game and was wondering since it's kinda rare you never really see many games with guns in the RPG Maker MV SV engine is it possible to have a battler use a Sniper Rifle or any form of 2 handed guns without having to make a custom...
  5. Telemindred

    In need of sprites, battlers and tilesets

    Resource Type: Character, Monster and Animal Sprites. Monster Battlers. More Tilesets. Maker Format: RPGVX Ace Makers I Own: RPGVX Ace Art Style: Ace's art style as a base, but with an original flare to it. Description: I'm in need of certain sprites, battlers and tilesets. The base style I...
  6. RMMV SV enemies don't use the evade animation - YEP_HitAccuracy

    Hey there, I'm using animatedSVEnemies by Rexal (v. 1.16a) and so far I didn't have any problems with it. What I have been doing so far was setting an ex-parameter for the dodge rate to 100% and just went full ham on the enemy. They would always dodge my attack and the evade animation would pop...
  7. Phantasmagoric

    [MV] Request for a Tarrasque Battler

    Such a powerful D&D creature and it has no version of in RPG Maker, it would be really interesting for a big Tarrasque battler, not only for me! What I'm thinking to use it on is RPG Maker MV. If anyone is willing to do it, thanks!
  8. poppicha

    RMMV Request to flip Actor & Enemy SVBattler's Angle

    I want to request a plugin that can suddenly flip or set an actor/enemy's angle in battle. like the picture from the attachment. **It's not rotate, just flip angle** like a script call to flip picture's angle. $gameScreen._pictures[id]._angle = Value; ps.I tried...
  9. bluevegas02

    Requesting MV's goddess and god sv battler animated

    Hello, If someone or anyone could do what's below, I will forever worship the ground you walk on xD. Resource Type: Animated SV_Battler Maker Format: MV Art Style: MV RTP Description: I would love to have an animated sv battler for the RTP goddess battler. In addition, I've already seen the...
  10. Silvermane

    Cannot get Fantasy Battler Pack 1 to load into project.

    I have the Steam version of Fantasy Pack 1, linking this version just to show which one I mean. https://us.degicashop.com/products/fantasy-battler-pack-1 So previously I was able to load the battlers from this pack. I have since deleted some of my previous projects as I was just learning the...
  11. Austintatious

    Battlers disappear when positioned above a certain height

    They are fine when below about the middle of the screen. I'm using Yanfly Battle Engine plugins. Example in pic
  12. KurayamiBlackheart

    Kurayami Blackheart's Battlers (Statics)

    Hiya ! I am here to share my drawings (& my DeviantArt). I will try to keep this thread updated, but I can't promise anything ! Don't hesitate to check my DeviantArt for the latest updates. https://www.deviantart.com/shadenswill/gallery My terms of use : • You are allowed to use my creatures...
  13. RMMV Flip & resize static Actors

    I've used Victor Engine Better Graphic Setup to allow me to use the static battler images as actors but now I don't know how I would manage to flip them to be facing the opposite direction in battles. I don't know if there's a simple way to do it using one of the many Yanfly plugins. I used...
  14. Furia25

    RMMV Use enemy sprite as actor battler.

    Hello, I would like to use the sprite of the enemy as a sv battler, without creating a new sv_battler. Any idea ? Thanks :kaohi:
  15. ovate

    Sideview Battlers: frogs, toucan, and insects

    I extracted frames from animated gif into sideview battler sheet. Credit is not necessary. Source- https://opengameart.org/content/opp2017-sprites-characters-objects-effects Licensed under Public Domain edit:
  16. Drake616

    Static battler?

    Is there any way to make it so actors in sideview battles don't have animations ? Like the enemies, just one picture. (I use yanfly if that's of any help)
  17. TheTrevisan


    Free Foes to use from my project. This asset pack contains: 5 original enemies graphics from Euphorya Game; Animated for RPG MAKER, compatible with Visustella/Yanfly; Static graphics too; More enemies will be added soon; Baby Leopard, Sploomy, Karakoly, Gray Wolf and Toucan; DOWNLOAD HERE!
  18. atoms

    RESOLVED. Link inside post. Looking for certain resources from this forum (Some VX Ace RTP as MV)

    Edit: Found them. Link here https://forums.rpgmakerweb.com/index.php?threads/tigerawrs-mv-stuff-mostly-characters.112403/ While looking through the resources on this site some time ago I found a thread where some of the VX RTP, at least one of the evil actors and one of the monsters, was created...
  19. NoWareCo

    All Enemies Defeated in 5 Hits, can someone help me solve this?

    Hello community, I'm having issues with a game I'm developing where enemies always die in five hits, no matter their HP. If their HP is depleted in less than five hits they will still die but bigger tougher enemies always die in 5 hits. I've counted damage and it's nowhere near their HP level...
  20. antega34

    MZ Dog and Fairy SV Battlers Request

    Resource Type: Sideview Actor Battler Maker/Art Format: RPG Maker MZ Description: Hi there! I'm hoping to request sideview actor battlers of the Nature_1 and Nature_6 characters from MZ, a.k.a. the dog and fairy characters. I have tried making them from edits to mixed results which is why I...

Latest Threads

Latest Profile Posts

In twitter, square phoenix had successfully prompted chatgpt to make the mini game watermelon pangpang.

drew some stuff to see how frontview might look. not entirely sold on or off of it yet. "could" work, but something feels missing.
Shower Thoughts: ". . . Scammers would be OP in the Elder Scrolls. They could just get speech 100 and blatantly ask everyone for all of their money, and everyone would think it's a great investment. And then after being robbed blind, they'd say, with a smile on their face, 'need something?' "
Day #2 for advent is compiled. Please, go to their threads to share love! But, if you wanna talk to me…what’s your favorite Christmas carol or holiday song?

Forum statistics

Latest member