Introduction
This plugin uses region IDs to determine a player 'floor level'. Even autotiles can be drawn ABOVE players (if player is on lower ground). I have tried to find this type of plugin for a long time, then decided to code one my self.
I know you can use different tilesets or events to...
I am using the newest, unmodified version of Yanfly's Animated Sideview Enemies.
When an ability adds a state to an enemy it appear under the enemy graphic.
This is a problem with the Anchor.
Changing the anchor to put the Icon in a correct position moves the Status Overlay, Shadow...
Hi.
First, I would like to know if there's a way to allow the player to walk behind tiles in tileset A, probably with regions. If there isn't it would be a nice plugin.
I have a really annoying problem with that, I made my entire house graphics from tiles A to E and they fit perfect in the 3...
I've built a map that's a modern city and one thing that I find unacceptable is that I can't find a way to have the character pass behind tiles that should be in the air, such as the top half of a sky scraper. I've looked through various forums and search results and haven't been able to get any...
Fyx In-Depth Maps
Version 2.0
Introduction
This script is not exactly plug-n-play. You have to mark tiles that you want above the player with a region. Then, you have to surround those tiles with the non-passable region. It sounds complicated, but it really isn't. Check out the demo :D...
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