1. Arthran

    Multiple Background Sounds

    Multiple Background Sounds v1.00 By Arthran Introduction You can make your map sound windy. You can make your map sound like it's night time. You can make your map sound like it's rainy. But can you make your map sound like it's windy *and* rainy... at night? With this plugin, you can...
  2. TakumaGao

    Are there any 8-bit music tracks available in the same style as the "8-bit Perfect Collection" DLC?

    I'm making an 8-bit styled game, and I really like the "8-bit perfect collection" DLC pack, but there's not all that many songs in it, and a lot of them seem to be made for something like an action game rather than an RPG. I also checked out the "8bit Fantasy RPG Tracks volume 1" DLC but I...
  3. [VXACE] How to put BGS in title menu?

    Hello RM members! could you help me please to put BGS in title menu? So there are 2 music, BGM and BGS. Thank you!
  4. Notchella

    My recorded BGM and BGS won't work.

    I'm just messing around right now to learn the engine and recorded some Zelda music to just use as filler for now. I had saved the music both as a .mp4 and a .ogg in the correct folders but the mp4 won't show up (not sure if that's meant to happen) and my .ogg sound file won't play. It'll play...
  5. Save BGS?

    Is it possible to save and replay bgs?
  6. Featherbrain

    (MV Conversion) MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc

    Original Plugin: https://forums.rpgmakerweb.com/index.php?threads/mush-audio-engine-spatial-audio-voice-acting-new-channels-etc.128741/ Now For MV! Introduction With permission and at the request of several others in the original thread, I am publicly releasing my quick-and-dirty MV...
  7. BGS .ogg file only loops audio for about five seconds

    Just what's in the title. I uploaded a custom BGS file that I exported to an .ogg, and the audio is only looping for about five seconds. Looking at the other files that come packaged by default with RPGM, there are files that stretch over 1:47 seconds, so I can't imagine why this one would be...
  8. ccarmine

    MV - Play the same BGM & BGS as the map after a Choice

    Hi guys! I'd like the game to play the same BGM & BGS that i put in autoplay section of the map Here's what i'd like to do: I've made a common event with a choice --> when "Turn off", the BGM and BGS (that the game was playing) stop and then the game plays the tracks i chose for autoplay...
  9. MushroomCake28

    MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc.

    MUSH Audio Engine [v.1.07] by MushroomCake28 Download link: https://kamo-studio.itch.io/rpg-maker-mz-plugin-mush-audio-engine Introduction This is my core plugin that revamps the existing audio in RPG Maker MZ. It is the first in a series of plugins that will aim to improve the audio in RPG...
  10. Caligula Effect like Combat Music Plugin

    Hey there, I hope you take the time to read my request. I'm currently trying to build a game and I have a very specific type of combat music I'd like to achieve. That system is the same system that a game called "The Caligula Effect" uses. When walking normally through a dungeon, an...
  11. ovate

    Save BGS

    Save BGS - 2018/08/05 (Ver.1.0) Creator name: kido0617 Overview Use the following script call to save or replay bgs: to Save BGS- $game_system.save_bgs to Replay BGS: $game_system.replay_bgs Installation Paste this script above Main...
  12. Help with Conditional Branch BGS Event

    So I'm trying to make it so that when the player transfers to a certain room that has a baby, a BGS will play of the baby crying. If you choose to kill the baby, upon re-entering the room, the BGS won't play. If you don't kill the baby the BGS will play when you re-enter. Right now I have it...
  13. ovate

    SaveBGS

    SaveBGS - 2018/06/19 (Ver.1.0) Creator name: kido0617 Overview Able to save or resume BGS with a plugin command Features - It's possible to save/ replay BGS - Short code Plugin Command- To save BGSSaveBGS Resume BGSReplayBGS Plugin preview-...
  14. RPG Maker Vx Ace. No sound from SE and BGS.

    Im having an issue in my rpg maker vx ace where none of my SE and BGS work except for the audio ive imported. This is very frusterating because my game has no se and bgs. I have checked some of the SE that doesnt work and when I open it I dont hear anything so maybe theres an issue with my audio...
  15. Rink27

    Obtain Audio Filename

    Hello. Is there a script command that can return the filename of the currently playing bgm/bgs/me? Edit: I'm aware of $dataMap.bgm.name but there are songs that would not be called through map properties.
  16. Lithalean

    [Tools][Audio] Stagelight + Sforzando [Beginner]

    (??I Don't know if this should go in tools or tutorials or ??) Stagelight (Mac, Windows, Android) http://us.openlabs.com Stagelight = DAW A digital audio workstation or DAW is an electronic device or computer software application for recording, editing and producing audio files such as songs...
  17. bluebooth

    Consistent Audio Plugin

    Consistent Audio (CA) v1.01 Author: Michael Morris @Blue Booth Studios Introduction Hailed by some as "the most useful plugin of all time," Consistent Audio (CA) is one of two planned plugins for consistent map state between map transitions, saves, and loads (the second being Consistent...
  18. DMIgames

    Title Bgs

    Hello everyone! I am in need of a really simple plugin/script that plays a bgs of choice on the title screen, i tried adding it in myself in the core MV files but it likes to reset the set bgs when I change the title bgm in any fashion. If anyone is up to this that would be great ^_^ Example...
  19. ovate

    Master Volume Control

    Volume Control+2016/04/23 Creator name: Ru/むっくRu (Rutan) | (English Translation by tale) Overview A script that allows you to set the volume. It can be added as an option to the title screen and/or main menu. Features You can adjust the volume (0:Mute~100:Max) ← Decrease / Increase →...
  20. RicoRob

    Fadeout BGS problem

    I have an event that plays a BGS, but I want it to play only during 30 seconds. BUT when I add the Fadeout command the BGS don't even play... Please, help?

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