boat event

  1. DeathZacus

    Boat sprite under the water.

    Hello, recently I was making my first RPG, and I was looking through vehicles. However, I was met with some errors. I tried to spawn a boat in the water next to an island, however the boat was invisible. I tried to go on it as well as off, and that worked. However, I think the root of the...
  2. Alli Crane

    Is it possible to treat a vehicle like a regular event so it appears after a switch is triggered?

    I'm really trying to make an event which makes the boat ( or any vehicle ) appear after a certain thing happens in the game, but I do not get to find a way. I even tried " Set Vehicle Location " but that doesn't seem to work.
  3. Water Lily-boat in a not "Overworld" tileset

    Hi guys, I need help in eventing a "Water Lily" to act as a boat for this particular map I am making. So far, what I have done is make the 1st event have a 2nd page that contains a switch condition which will make it "Move toward Player" and make it "Repeat" itself. The player and the Lily...

Latest Threads

Latest Posts

Latest Profile Posts

I have been enjoying a game on my iPhone, called Wonderbox. It is just a little game where you create adventures, share them, whilst also being able to play others. It's a bit zelda-esque. I have started some youtube for those, gonna start with RPG maker things soon as well. So if you wish to see, do check it out :)
SF_People3_3 added!

I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on

Forum statistics

Latest member