buffs & states core

  1. Random Panda

    Buffs and States Core Custom Remove Code

    Hi all, I added a state in my game and wanted to use the "Custom Remove State" feature. This is what I have: <Custom Remove Effect> var skill = 91; BattleManager.queueForceAction(user, skill); </Custom Remove Effect> It almost works perfectly. However it no longer processes the damage...
  2. zerobeat032

    Is there a way to damage someone's TP?

    I've looked through a few plugins such as Yanfly's Action Sequence 2 that allows one to add to TP, but I was wondering if there was a way to outright "damage" someone's TP like you would HP or MP... Like I have it where I'd want certain attacks to fill it up more than others but I don't see...
  3. Mjolk

    Temporary buff MaxHp (Yanfly Buffs & States Core)

    Hello, I want to do a skill which gives a status buff to the Max Hp TEMPORARILY, and at the end of the status turns the hp returns to normal. Example: Erick HP/Max HP: 1000/1000 after status buff (+500) it becomes Erick HP/Max HP: 1000/1500, at the end of the effect return Erick HP/Max HP...

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