The Resource WIP Thread 3
This thread is meant for users who are creating, or editing their own resources, to post their work-in-progress (abbreviated to WIP) and get feedback on their work such as criticism, advice or simple comments.
If you have any game screenshots or maps to show off...
Resources made for VXAce using both VXace and MV materials, Please bear that in mind.
Credit: CWStudio, Kadokawa
Free Commercial: Free, but I would like to see it please
Repost: I would rather you didn't but if you must Please Link back
Repost of Edits: I would...
I know that with the classic Pokemon games there were parts where the player could walk behind a building and I was wondering if I could have my character walk behind a building?
I plan on making tall buildings and it would be awkward for the player to go all the way around when he/she she go...
Hello! While looking around on the Internet, I recently stumbled accross an image (see the bottom of the post). It amazed me and I wanted to know how it was created. I looked around Google for a half hour, but couldn't find anything. I was hoping somebody could tell me how this image was...
I don't like linear gear progression in games. I'd like to see more gear be useful from start to finish. This is also true for skills. I also like finding overpowered gear, and don't enjoy games that are too balanced.
The more I look at the QPlugins... The more I am amazed at what they can do. Which I'm not going to lie is pretty awkward, because I already consider them far and away the best plugins MV has to offer.