Heyho : )
The Plugins relevant für this question should be:
This is also the order I put them in the PlugIn Manager.
The problem seems to be caused by BO_ShopCategories, which I used to transfer the ItemCategories to...
Resource Type: Event Characters or Tiles
Maker Format: Ace
Art Style: Ace RTP
Description: Burning interior and exterior tiles or event graphics for VX Ace that are RTP compatible.
Maybe someone edited some rtp for the burning house/town sequence in your game or
Maybe you have found...
Good morning everyone, hope you and your games are doing well ! I come to you today with a request :
I'd like to know how I could make a burning aura that could burn the ennemi (deals damages or inflicht the burned state) if he attacks the aura's user with a physical attack like the "Statik"...
I'm trying to create a damage over time effect that removes itself after walking x amount of steps. Basically, I want my character to be burning and take damage every few seconds, with the way to remove the effect being walking a few steps.
I know how to inflict damage with a...
Hello everyone! We're currently working on a post-destruction map in our game that we envision having areas of burnt grass throughout. I'm just curious if any of you have had experience creating any burnt grass for parallax mapping in the past and which techniques you used to give it that look...
So there's this scene coming up in my game where I want a village to be burning down, but I'm not entirely sure how to you know....make things be on fire. Is there a way to do this with original RPG Maker VX Ace graphics or am I going to have to reach out into other texture packs to achieve this?
The Dark Toon art style is now available as Steam branches. (Both for the main game and the demo)
There are 2 versions. One only affects combat, cutscene, and portraits. The other one changes more.
So, technically, the game now has 7 versions on steam.