Hello,
So basically I continue working on my project.
For now I added some menus to my game. I've got a Pause menu (triggered when using "Start" button) and a sort of inventory (triggered when using "Select" button) where I can choose things I want to used.
But I notice some conflicts.
-When...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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