howdy, I'm trying to implement view bobbing in rpg maker 3D
it's going okay at best
(this is the plugin, i cant send it by itself because it's paid and that would be wrong)
like how minecraft has it to where the camera moves up and down when you walk forward...
I've been using a fixed 2.6 zoom in my game, and I like it. I believe it provides a certain amount of information displayed on the screen without revealing too much or confusing the player with an overwhelming amount of information. Additionally, it invites the player to explore...
Hello, here is my problem. I would like to display an image in my game (more precisely black bands at the top and bottom of the screen during cutscenes) but I have fun doing camera effects during my cutscenes, zoom, zoom out, movements, but the problem is that the image does not fit the camera...
I know how to scroll the map / camera using the "Scroll Map" function, but how would I make a scene where the camera scrolls to the Player Character rather than using them as the starting point? I suppose that's the crux of the question; How do I make a different event the "starting point" for a...
Hello. I was wondering if it was at all possible to have the camera scroll in a direction seamlessly when the player leaves a map. Kind of like how moving to different areas works in The Binding of Isaac.
Like in the clip below:
Are there any plugins or eventing tricks people know to...
So as you can see I've got a windowed UI, and I want the player and camera to be in the middle of that if that makes sense. Like the usual fixed position, but a moved a little farther up and left. Right now the player is directly in the middle of the screen which appears as the bottom right for...
I recently started working with RPGMaker MV for my game. One of the design aspects I want to include is a camera that slightly slides to the left or right whenever the player isn't moving, but then resets back to the player character once they start moving again. Kind of like the...
Something I've recently been giving some thought to, is how the camera works in my game. It's a horror game, and I'm trying to instill a sense of claustrophobia in the player by having most of the maps be small and compact, so for a lot of them the camera is always centered on the middle of the...
So I'm delving into a new section of the RM code that I haven't worked with yet - the display/camera positioning and I would like some help in trying to understand it. Specifically:
What I Want:
For the 'camera' to move in front of the player while moving (+1 tile, +2 tiles if dashing) and...
Few tilesets and objects for the modern theme.
Suitable for Japanese-style room, variations of bottle/ flasks, moisture-proof cabinet, and a wine cellar.
Kettle / teacups
Audio equipment (stereo)
Robot vacuum cleaner
Introduction and context
So a little bit of context, I'm working on a battle system for RPG Maker MZ. For the battle, I create a new scene and I use some data from the map to generate a terrain (since it's a tactics battle). I opted for this way instead of making the battle occur directly on...
Author: Hakuen Studio
● Adds extra tile space for the map to scroll.
How to use
Put a note tag on your map notes:
<ExtraScroll: x, y>
Replace X and Y with the extra scroll value.
You can also set only <ExtraScroll> - Then it will take the plugin parameter value.
If you put, for...
Hi! I want to create moving panorama background using hdri images. For example I want to create something like in Darkness Within: In Pursuit of Loath Nolder game. Is it possible using VNM? Also I'm absolute zero in scripting, so can anyone help me somehow? :)
I found this video:
Hello! I'm working on a mobile game in MV to be played upright as opposed to turned on its side, and I need the screen to shift accordingly when the player turns left or right, to further their "vision," in those limited directions. So like, if the player moves right, the camera will shift so...
What is this about?
One of my experiment that allow smooth "zooming" feature via eventing. Modified to be user friendly and easy to study.
Apprentice knowledge of how script call works in event.
Understanding of how parallel common event works.
A switch (Zooming Mode), 2...
Map Scrolling Expansion 2015-05-03
Creator name: VIPArcher
Use a script call to move camera to any direction.
start_scroll(direction, distance, speed)
- Possible to move camera diagonally.
direction: 7 8 9 distance： scroll...
Camera Movement with Mouse
By Magnus0808 || Magnus Rubin Peterson
This plugin allows the player to move the camera using the mouse. When the cursor gets close the border of the screen then the camera will move in that direction.
I originally made this plugin as a...
Hello, everyone! I'm having a big problem with RPG Maker MV today.
I was trying to make a cutscene where there are a lot of camera movements through the dialog, and some battles in the middle of it. When the battle starts, the camera is usually far away from the original position of the Player...
After seeing some examples of mode 7 being used, I now regret not using it in my project!
Here is a quick example I threw together using a custom perspective:
I underestimated how beautiful and cool it can look! Of course I think it would look better if no black edges were visible and that's...
I'm back after a short hiatus (0-0), after playing another eden i think i've understood the fundamentals of world building a lil' bit more so ima use that for crimson evan, (btw working on a trailer teehee)