Hello! I'm working on a mobile game in MV to be played upright as opposed to turned on its side, and I need the screen to shift accordingly when the player turns left or right, to further their "vision," in those limited directions. So like, if the player moves right, the camera will shift so...
What is this about?
One of my experiment that allow smooth "zooming" feature via eventing. Modified to be user friendly and easy to study.
Apprentice knowledge of how script call works in event.
Understanding of how parallel common event works.
A switch (Zooming Mode), 2...
Map Scrolling Expansion 2015-05-03
Creator name: VIPArcher
Use a script call to move camera to any direction.
start_scroll(direction, distance, speed)
- Possible to move camera diagonally.
direction: 7 8 9 distance： scroll...
Camera Movement with Mouse
By Magnus0808 || Magnus Rubin Peterson
This plugin allows the player to move the camera using the mouse. When the cursor gets close the border of the screen then the camera will move in that direction.
I originally made this plugin as a...
Hello, everyone! I'm having a big problem with RPG Maker MV today.
I was trying to make a cutscene where there are a lot of camera movements through the dialog, and some battles in the middle of it. When the battle starts, the camera is usually far away from the original position of the Player...
After seeing some examples of mode 7 being used, I now regret not using it in my project!
Here is a quick example I threw together using a custom perspective:
I underestimated how beautiful and cool it can look! Of course I think it would look better if no black edges were visible and that's...
Script is taken from a Steam Workshop 2013 re-release. Can't find working links to the script on it's own.
# ** Lemony's Smooth Map Scrolling (LSMS), (ReStaff March 2013), v.1.0...
There's this awful sprite jitter effect that occurs when the player keeps sprinting for more than 10-20 or so tiles (vertically or horizontally, in a straight line only) and when the movement grid isn't 32 (I tried with 4,8, and 16 - all of them seem to have the same issue). The effect gets very...
So I'm working on a small project and in the project there is a library where there is a hidden room far off to the side. I want the character to have to figure out that there is a hidden room without being able to see said room.
The problem I'm running into is that when the character is in...
I've already searched for it but i couldn't find any script. What I'm looking for is move the camera with mouse like in all strategy games. If player brings mouse cursor to right border of the screen then camera moves to the right. If up then camera moves to the up.
I'm having a problem with RPG Maker MV right now.
I'm also relatively new, so sorry if I just don't get anything simple.
So, I've created a 35x35 inside of an house, but the camera moves before the player does.
The player's movement is kinda delayed too.
You won't really notice it in the...
I've been having some issues with the camera centering on the player on larger maps. So long as I am near the top left corner everything works great, but if I try and move the player to somewhere else on the map (especially when choosing a starting position) the camera kind of moves, but always...
Hello! I recently started using RPG Maker XP and have been testing a character sprite in the playing field, however the only problem I'm having is to increase the zoom of the game's camera to enlarge the size of the player and the area around them since the sprite appears way too small when...
Description of the Feature:
The user can move the camera, setting up steps, like what we do in Set Movement Route for an Event.
But we should also add the ability to move the camera in a diagonal way.
Why is this feature good?
This feature is great because:
It will help users to make nice...
I'm in need of either an add-on to Galv's Cam Control or a compatible snippet that allows me to independently lock screen scrolling per axis. For example: a designated game switch or a script call that keeps the screen locked on the current x coordinate, regardless if the player changes...
Hey, I'm looking for a camera plugin, that works with parallaxed maps, can smoothly zoom in/out and shift focus to specific coordinates and events.
It should also have plugin commands, that make it so that an event can wait until the camera movement is finished.
I found all this in...
Im using this plugin MOG_BattleCamera2.js But my battleback keeps getting resized to be big or doesn,t fit the screen. I looked a bit, maybe at lines 345 and 391 something happens. I really need to know how to stop it from resizing the battleback. Please take a look...
Stream will be live shortly! Tonight will be the PREMIERE of Killer 7 for the first half of the stream, and at half-stream, we will switch to a session of the Interactive Text Adventure! Feel free to drop by!
Watching the launch, I felt a sort of detached excitement. Usually I'd think something like this would be extremely exciting. I'm fascinated by space exploration and am a big Sci-Fi fan. I guess it's just current events.
What did everyone else think about it?