1. I'm using mjshi's Non-Combat Menu with efeberk's Scene Combine script
- In Non-Combat Menu script, I did change line 239: SceneManager.call(Scene_Item) to SceneManager.call(Scene_Combine)
2. I did correct the crash from Scene Combine by replacing that line with this. [mentioned by Rikifive]...
This is a great plugin, but I need a slight modification to it, if possible.
This plugin allows you to create additional categories for your items, weapons, armor, etc. It adds a new scene for it, but my problem is that it still lists it under the original category.
I have a lot of Resources...
Name: No Item Categories
Author: Mr. Trivel
What does it do?
Removes item categories from item menu scene and from shop scene.
How to use?
Plug, change parameters in Plugin...
So, MV introduced two new item categories: Hidden Item A and Hidden Item B.
I would assume, as the name suggests, that these are items you give the player but will not be shown in their inventory. And I'm also pretty sure there is/will be a plugin that will allow you to show these items as you...
Hi everybody! I'm kinda new here, so if this is the wrong place to post this, then I'm sorry.
I've been searching for a categorized storage system for a while now, with no luck. I'm currently using Galv's script and played around with variables to see if I could assign which items could go in...
I made a noscript slot machine fully evented from scratch, fully commented as an editable/playable (VXAce) map and I would like to share it and was just wondering what the proper forum/subforum would be for it? It's not a game really although it's something someone could use in a game, it's not...