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  1. tale

    Scene Combine [to remove Category Window for Items]

    1. I'm using mjshi's Non-Combat Menu with efeberk's Scene Combine script - In Non-Combat Menu script, I did change line 239: SceneManager.call(Scene_Item) to SceneManager.call(Scene_Combine) 2. I did correct the crash from Scene Combine by replacing that line with this. [mentioned by Rikifive]...
  2. Shinma

    Yanfly's Item Menu Categories Help

    This is a great plugin, but I need a slight modification to it, if possible. This plugin allows you to create additional categories for your items, weapons, armor, etc. It adds a new scene for it, but my problem is that it still lists it under the original category. I have a lot of Resources...
  3. Mr. Trivel

    No Item Categories

    Name: No Item Categories Version: 1.1 Author: Mr. Trivel Created: 2015-10-29   What does it do? Removes item categories from item menu scene and from shop scene.   Screenshot: None. How to use? Plug, change parameters in Plugin...
  4. Naveed

    Hidden Items A and B

    So, MV introduced two new item categories: Hidden Item A and Hidden Item B. I would assume, as the name suggests, that these are items you give the player but will not be shown in their inventory. And I'm also pretty sure there is/will be a plugin that will allow you to show these items as you...
  5. BedsideReaper

    Categorized Storages

    Hi everybody!  I'm kinda new here, so if this is the wrong place to post this, then I'm sorry. I've been searching for a categorized storage system for a while now, with no luck.  I'm currently using Galv's script and played around with variables to see if I could assign which items could go in...
  6. DorkLord

    Which forum to post an example project with fully commented event code?

    I made a noscript slot machine fully evented from scratch, fully commented as an editable/playable (VXAce) map and I would like to share it and was just wondering what the proper forum/subforum would be for it?  It's not a game really although it's something someone could use in a game, it's not...

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Yaaay! My second public script is out and approved! A VX Ace Final Fantasy IX styled Throw Script!

I look forward to all the constructive feedback I get but most importantly I hope everyone who ends up using it enjoys!

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Day 2 of teaching MV, student can move cat across the map.
Got inspired and started writing a simple tower defence battle system last night :o

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